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What ruined the "arcade generation"?
Fat_Trucker:
--- Quote ---I stopped visiting arcades when games became $1 a credit
--- End quote ---
I'll....er....third that!.
Over here in the UK, just about all machines are
armax:
In Las Vegas, Circus Circus still had the identical classic machines that were there when I was 7 or 8 (I'm 33 now). Renovation (fortunately for arcade games) is a foreign word to them. Check it out sometime...
SOAPboy:
--- Quote from: armax on February 28, 2005, 05:12:30 am ---In Las Vegas, Circus Circus still had the identical classic machines that were there when I was 7 or 8 (I'm 33 now).
--- End quote ---
armax:
I went there on my honeymoon, and I'll tell you it made me feel like a kid again. It was funny, my wife swore she married a 7 year old boy earlier that day...lol..
Xiaou2:
To be honest... I think a combination of Street Fighter II and 3d hardware did the most damages.
SFII did so well.. that everybody scrapped many projects.. and nothing could top it in earnings. After that ... it inda got the "me too" thing happening. No more originality... : (
Then 3d harware hit. Ok for racing... pretty sad looking for fighters.
Much of the gamplay became about adding quarters to continue rather than having skills.
Many games are mindless and have almost zero skills needed at all. Alpine racer... ugg. Like a movie - but with poor quailty 3d.
Computers started to ramp up in popularity.. making 3d advancements faster... making it harder to develop arcade systems that were competitive in costs.
2d games were even harder to devlop as they used higher resolutions, and artowork costed much more to produce for them.
Consoles followed the advancments of the older 3d pc cards.. and was good enough to feel like the arcades... and now can pretty much surpass arcade hardware.
If arcade manufactures wanted to be on top again.. they would need a bigger draw. Something that a standard pc couldnt do. Something research power or better. Something like the Imax 3d effect... Something that you simply cant get at home.
Also, they need to really add the challenge into the games. And more originality.
Ohh, and mechanical games.. I love em. They are popular still.. but, they are almost always broken in some way. Better deisigns could lead to better mechanical games that last.