Main > Main Forum

New Product: 49-Way USB Interface - The GP-Wiz49 with DRS Technology (TM)

Pages: << < (20/130) > >>

RandyT:


--- Quote from: SirPoonga on February 28, 2005, 04:39:15 pm ---
--- Quote from: RandyT on February 28, 2005, 04:32:38 pm ---There is no Shazaaam! button on the GP-Wiz line, only the KeyWiz.

--- End quote ---

Ouch.  Sorry man, but that just lost my sale.  If I got one I'd want to replace my existing 8ways with a 49way.  I'd only want one encoder since I have a removable panel.  And I use my pause button as a shift key, and not only for mame.
...
Unless you see an easy way around it.

--- End quote ---

Hmmmm......I have an idea that might just work..... I'll let you know where it ends up.......


RandyT



RandyT:

I'm going to try to get to soem of these now....sorry.


--- Quote from: Popcorrin on February 27, 2005, 11:38:50 pm ---When you refer to raw49 and progressive49 is this similar to linear vs exponetial scaling?

--- End quote ---

To the best of my knowledge, yes.  I did not reverse engineer the board that uses that terminology, so I can't say that it is the same, only that it addresses what I perceived to be the goal of those modes.


RandyT

SirPoonga:


--- Quote from: RandyT on February 28, 2005, 05:04:26 pm ---
--- Quote from: SirPoonga on February 28, 2005, 04:39:15 pm ---
--- Quote from: RandyT on February 28, 2005, 04:32:38 pm ---There is no Shazaaam! button on the GP-Wiz line, only the KeyWiz.

--- End quote ---

Ouch.
--- End quote ---

--- End quote ---


RandyT:


--- Quote from: Lilwolf on February 28, 2005, 07:47:16 am ---Looks cool!   (btw, you will need to test the other sticks... what they output is different).

Have some questions and comments.

How many joysticks can it handle? 

--- End quote ---

One 49-way per interface and as many conventional ones as will fit on the inputs.


--- Quote ---Do you both a linear / scaled range?

--- End quote ---

Yes.  No problems.


--- Quote ---And I love the other restrictor modes... but I can only see these working with the happs49 ways... the spider would probably make the joysticks suck for many other games. 

--- End quote ---

I'll evaluate the stick when it arrives.  There may be some work ahead to implement it properly, but I've been pleasantly surprised before.  Obviously, I will keep everyone updated.

Thanks,
RandyT

RandyT:


--- Quote from: armax on February 28, 2005, 08:18:14 am ---
--- Quote from: Xiaou2 on February 28, 2005, 06:20:26 am ---"  Arcade "ENGINEERS"  in the 80's spent a ton of man hours to design the most PERFECT controllers for the said game that was being worked on.   This controller had to work reliable in harsh abuse situations,  and yet, control the character as close to flawless as possible.   No clumbsiness... or way that the player could fault the controls for his loss of life.   
 
  These guys may have made hundreads of prototypes for a single game.  These guys are professionals..  with degrees!    Tested these things out extensively.  Had others test them.  Retested them.  Fixed the issues...ect.   They are not all to be taken so lightly.   There are many many reasons why they chose a paticular shape for something... or a set amount of travel... or a  RUBBER SPIDER  vs  a Spring.


--- End quote ---

You must not have worked in the industry.  A common philosophy is, "KISS" and "Don't reinvent the wheel".  The industry uses many components not because of years of R&D research but cost effectiveness.  This isn't NASA, it's the gaming industry.  First code, then hardware implementation.  Cost effectiveness and Timeliness play a huge factor in game development.  You would be shocked to see the actual amount of  "testing" that actually went on.  Due to patents, you'll see different designs but similar principles.  Perfection isn't a design consideration.

--- End quote ---

Thank You for posting this.  You took the words right out of my mouth.

I still remember the first time I held the elusive WICO "grommet" in my hand and thought "I just know WICO didn't have these made specially for joystick centering" and set out to find out what they really were.

Well, I found them.  Suffice it to say that they have nothing to do with the Arcade industry, or joystick controllers.  In fact, they are not even designed to have those kinds of stresses put on them, which is probably why they wear out after time.  They were a stock part that served a purpose they weren't designed for.  The engineer that designed the part originally probably got a good laugh when he heard how it was being used. :)

RandyT



Pages: << < (20/130) > >>

Go to full version