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New Product: 49-Way USB Interface - The GP-Wiz49 with DRS Technology (TM)
RandyT:
I realize this may seem like an odd question, but why all the fuss?
It's really quite simple, and fast, to put the stick into the proper mode for the game you want to play, right before you play it.
Think about what folks are doing now, pulling up on sticks and twisting, reaching under control panels and "popping" plastic components that weren't designed to be "popped", elaborate mechanical switching mechanisms.......and then after all that work, stiff joysticks with short throws?
Doesn't holding down the JoyMode button (which is also the Shift button, btw), and pressing one of your player buttons to select from not 2 but 8 different modes, and then playing on a stick that feels almost exactly like a WICO leaf switch stick, with no clicky or leaf-switches to wear out or need adjusting, sound like a dream by comparison? :)
RandyT
(BTW, I do realize that some prefer the shorter throw sticks like the OMNI's, and if I had to use a microswitch based stick, I would too....but I don't.... now ;) )
mahuti:
I hope you're not referring to ME fussing. I don't think it's fuss to simplify the user interface. My button layout does not involve a long sequential series of buttons, or even multiple short series of buttons & I will not have 8 buttons available for use on my panel. I don't want or need that many... don't wanna see em, don't wanna use em. Plus, I don't want to remember, or note which button goes with which stick setting.
SO, I'm wiring up a rotary switch, which in my case will provide the simplest & cleanest appearance, and will remind me visually which setting the joystick is currently using. I don't have a panel that I can easily drop a joystick out of & rewire to this new pad just for testing, so I'd rather build a new panel and do it the right way to suit my needs.
As for the wiring part; none of the rotary positions will be tied to another button, and none of the positions of the rotary will be active until I select the "mode" button which will activate the rotary & initiate the sequence. Basically the pressing the "mode" button will activate the mode key & ground out the rotary which will send the selected signal. Now THAT's easy. One press, one mode change. If you want another mode, turn the switch, hit the mode button. Technically, once initiated, this will require an average of LESS button presses & fiddling than Randy's default setup. This interface will suppliment my current ipac, so I don't need anything on the board other than the 49way connectors, wires for the 8 modes & the mode button, making the loss of those 8 buttons for a dedicated wire on the rotary irrelevant.
RandyT:
--- Quote from: mahuti on March 18, 2005, 10:59:00 pm ---As for the wiring part; none of the rotary positions will be tied to another button, and none of the positions of the rotary will be active until I select the "mode" button which will activate the rotary & initiate the sequence. Basically the pressing the "mode" button will activate the mode key & ground out the rotary which will send the selected signal. Now THAT's easy. One press, one mode change. If you want another mode, turn the switch, hit the mode button.
--- End quote ---
Excellent idea. Nice way to get Visual feedback, and if the GP-Wiz49 is being used supplemental to another encoder and you don't want to replace the player buttons , probably the best solution.
Let me know how it works out when you get a chance to wire it.....In the mean time, I'll be looking for some suitable rotary switches to carry at the store ;)
RandyT
NoOne=NBA=:
--- Quote from: NoOne=NBA= on February 28, 2005, 07:54:04 pm ---
--- Quote from: Kremmit on February 28, 2005, 07:33:38 pm ---SirP- you wanted to get the mode selection without 8 buttons on the panel. I figure it can be done with fewer, here's how:
--- End quote ---
My thought was to use an 8-position rotary switch, and a DPST momentary to trigger everything.
That is assuming that you don't have to depress and hold the mode button prior to selecting the mode.
The DPST would ground BOTH the mode switch and the rotary simultaneously, but cut off ground to both when released, so that the rotary wouldn't send any data to the encoder when the programming button was not depressed.
--- End quote ---
Idea stealer. :P
RandyT:
--- Quote from: NoOne=NBA= on March 18, 2005, 11:33:04 pm ---
--- Quote from: NoOne=NBA= on February 28, 2005, 07:54:04 pm ---
--- Quote from: Kremmit on February 28, 2005, 07:33:38 pm ---SirP- you wanted to get the mode selection without 8 buttons on the panel. I figure it can be done with fewer, here's how:
--- End quote ---
My thought was to use an 8-position rotary switch, and a DPST momentary to trigger everything.
That is assuming that you don't have to depress and hold the mode button prior to selecting the mode.
The DPST would ground BOTH the mode switch and the rotary simultaneously, but cut off ground to both when released, so that the rotary wouldn't send any data to the encoder when the programming button was not depressed.
--- End quote ---
Idea stealer. :P
--- End quote ---
Wow, too much noise in this thread.....I completely missed this earlier, sorry. Kudos to No-one on this one as well.....(that made no sense....:) )
Regardless, it's still a great idea and I can't wait to see it implemented.
RandyT