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| New Product: 49-Way USB Interface - The GP-Wiz49 with DRS Technology (TM) |
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| Kremmit:
--- Quote from: SirPoonga on March 03, 2005, 01:39:41 pm --- --- Quote from: Landstander on March 03, 2005, 09:48:26 am ---Have you tried 720 degrees with the 49-way? --- End quote --- That could be interesting. I know they put code in mame to convert analog stick to spinner. Someone will have to try. --- End quote --- See, Randy, another thing I predicted. You should hire me! Quote from email from myself to RandyT, for those interested in 49way to 720 stick conversion: --- Quote ---> > Also, I've > > got a crazy idea I've been working on to make a > > Williams 49-way into a 720 joystick, but it would > > require a custom grid mapping. I was planning to > > contact Dave about this, but... > > Tell me what you are after. Maybe I can hook you up > ;-) Well, the real 720 uses a stick that's really a spinner on the bottom. Older versions of MAME used a spinner for the 720 controller, but since 0.85, it's mapped to the joystick instead. In the game, the skater can skate in 16 discreet directions, and the MAME code allows all 16 if you're playing with an analog stick. While a true analog 255x256 grid gives you a better mapping for the 16 directions, a fair one can be made from the outside ring of boxes on the 49-way grid. Maybe some from the middle ring of boxes in the corners, as well. That would get 720 playing pretty well for anyone using a Happ or Williams 49 way. Might be worth checking out during your testing, as it adds one more function to your product. (hint, hint) People using a Williams stick can take it further: If you remove the spider from a Williams 49-way, there's no resistance on the stick, so it would "spin" around the outside of it's circular restrictor freely. And if you want to go even further, the skinny part of the shaft at the bottom where the spider attaches could be fit to a lower restrictor assembly that forces the stick to stay to the outside. There might be ways to implement these with a Midway 49, I dunno, as I don't have one of those. Of course, it may prove a total failure, too. It's just an idea I've been toying with for a while now. --- End quote --- |
| NoOne=NBA=:
It's a possiblility with the William's stick, but the Happ is probably a no-go. It uses a grommet like the original Pac-sticks, and you'd be fighting it the whole time, trying to keep it to the outside. I've played 720 with a stock Saitek stick, and then removed the handle and centering spring on it. Once the centering spring is gone, it works pretty well. That lets the stick just kind of flop to the side, and stay at the perimeter while you use it. I haven't used a Williams stick without the spider, but if it flops like that, no other modifications would probably be necessary to make it work well. |
| RandyT:
Sounds like a cool idea, but I'm not sure the 49-way has the whatfor to pull it off. There are 24 blocks on the outside ring so 16 won't go into it very well, and no real way to weight it one way or the other if it was necessary. Sounds like job for analog :( RandyT |
| SirPoonga:
72/24=3 So it might work well. 72 is the number of teeth the 720 disc had. |
| RandyT:
--- Quote from: SirPoonga on March 03, 2005, 10:05:01 pm ---72/24=3 So it might work well. 72 is the number of teeth the 720 disc had. --- End quote --- But wasn't that a geared spinner of sorts? Not sure how that translates to stick positions. Worth a look though. BTW, The best I could get was 5 shifted buttons. How the heck does a shifted joystick button work you ask? Well, in this case, buttons 9, 10, 11, 12 and 13 become buttons 24, 25, 26, 27 and 28 when the JoyMode Button is pressed. This will let an individual set up special functions assigned to those upper button numbers without needing extra buttons on the panel for them (pause, config, exit, whathaveyou) Everything is in final testing phase, but my Win2K box decided to drop dead on me this evening. Dual processor boards are rough on power supplies :P RandyT |
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