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New Product: 49-Way USB Interface - The GP-Wiz49 with DRS Technology (TM)
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SirPoonga:

--- Quote from: Kremmit on February 28, 2005, 07:33:38 pm ---SirP- you wanted to get the mode selection without 8 buttons on the panel.  I figure it can be done with fewer, here's how:

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Not a good solution for a swappable panel where the coin and start buttons are off the control panel.

A SPST pushbutton 8way rotary switch would be a good idea...
JODY:

--- Quote from: Xiaou2 on February 28, 2005, 01:58:55 am --- First off, I have built a sinistar stick from an analog joystick.
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Flinkly:
ok, i'd just like to help randy out here a bit...



--- Quote ---Only other worry I have is my mini-pac. I guess, I'd have to use the 49 way controller for most inputs and just use mini-pac for coins and player 1/2, since buttons 1-8 are used to set the mode, or I would have to add a bunch of extra buttons.

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you could just make the player one and/or two buttons double up.
Kremmit:

--- Quote from: NoOne=NBA= on February 28, 2005, 07:54:04 pm ---
My thought was to use an 8-position rotary switch, and a DPST momentary to trigger everything.
That is assuming that you don't have to depress and hold the mode button prior to selecting the mode.

The DPST would ground BOTH the mode switch and the rotary simultaneously, but cut off ground to both when released, so that the rotary wouldn't send any data to the encoder when the programming button was not depressed.

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Build one of those onto your panel, and you could use it to play Frontline, Sherrif, Bandido, and Tin Star, too!  Bonus!
NoOne=NBA=:

--- Quote from: SirPoonga on February 28, 2005, 08:31:54 pm ---A SPST pushbutton 8way rotary switch would be a good idea...

--- End quote ---

I don't think the SPST would work without diodes.
Without diodes, any time you pressed whatever button corresponded to the selection on the rotary, it would go into programming mode.

You MIGHT be able to get away with it if you programmed it, and then set the rotary to the empty 8th position before playing though.
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