Main > Main Forum

New Product: GP-Wiz - 32-input Fast USB Controls Interface

Pages: << < (11/19) > >>

RandyT:


--- Quote from: SteveJ34 on February 09, 2005, 08:43:23 pm ---Watchin' for these to be posted for sale online.....where be them USB cables?

I assume they are still in transit and item will be posted any day now.

I have 2 of 4 xbox pad based CPs with USB convertors given as gifts last year with PCBs gone bad, this looks like just the ticket to "fix and forget".

I've got a 6 and 7 year old buggin' me every day to get their "arcades" workin again.


--- End quote ---

Sorry Steve,

USB Cables = Sunny West Coast,  Me = Freeze Yer butt off  NorthEast 

Unfortunately that comes out to an 8 day  ride for them.   However, if you have your own USB A-B cables kicking around, check out the site sometime after 12am  tonight  ;)

RandyT

RandyT:

If you have your own cable, the GP-Wiz is now available at :

The GroovyGameGear.com Web Store

Please let me know if anyone has any questions.  I will let everyone know when the cables arrive.

Thanks,
RandyT

Tiger-Heli:


--- Quote from: RandyT on February 09, 2005, 05:00:14 pm ---At the moment  you see a "GP-Wiz" for every one connected, but this is about to change.

--- End quote ---
This is bad - Okay for standalone controllers where it will follow a first-in first-out scheme, but bad for cabinets where the GP-Wiz is permanently plugged in and the device will be randomly (on some systems) as Mouse1 or Mouse3,etc. on boot-up.

--- Quote ---  What happens when you have multiple ones plugged in?  Is there a way to distinguish which ones are which?  I am just wondering so that perhaps if you are in a game and you are wanting to set up your controls and it lists the gamepad devices that are attached, if they are both the same name.. do yo just have to rememeber that the first one in the list is the first one you plugged in?

--- End quote ---
Assuming that it works like gamepads currently would (of the same brand), in which case, first in gets the lowest number, however, for standalone, it's not really a big deal, unless you REALLY want to use Ctlr.cfg files.  Otherwise, just plug it in, go to Input this game and press the button and MAME will match the settings.  Worst case, you might have to swap controllers if you forgot the order you plugged them in.

--- Quote ---I will be giving them individual names and device numbers so  that they appear to be completely different devices to Windows.  I.e. GP-Wiz, GP-Wiz-2, GP-Wiz-3, etc...  This just means a little more effort on my end to keep them straight, but I'm more than willing to go that route if it's preferred and keeps things simpler for the users.

--- End quote ---
This will be a big improvement, IMHO. . .

By the way, USB A-B cables are less than $10 at Micro Center (I bought a bunch when they were on sale for about $2.99, but haven't seen that in a while (if there's one near you) and really cheap on-line, for anyone that needs them.

AndyWarne:


--- Quote from: Howard_Casto on February 08, 2005, 10:16:17 am ---
No analog inputs?
--- End quote ---


Tiger-Heli:


--- Quote from: AndyWarne on February 10, 2005, 07:23:45 am ---
--- Quote from: Howard_Casto on February 08, 2005, 10:16:17 am ---No analog inputs?  Why?  It's the one thing that nobody has... a non-hacked, cheap, analog interface solution. 
--- End quote ---
But then I shelved the whole thing. The reason was I found that apps, including MAME don't seem to perform well when there is an analog gamepad device present. I did not do much research on the cause of this problem, whether it was Windows or the app itself. The problem is, so few games use analog that having a performance hit on the vast majority that don't use it, was unacceptable. I get quite a few emails from people complaining about button sticking or mouse (trackball) stuttering and the solution is usually "turn off joystick support".
I might do some more investigation into this at some point.

--- End quote ---
I can verify this (somewhat) as well.  When I had a PC joystick for MAME, I had to disable it in the mouse games.  However, this was a PC gameport joystick and not USB and I always assumed it was just poor calibration of the gameport under Win98.

<Tiger-Heli makes mental note to verify joystick support is set to 0 in mame.ini file>

Pages: << < (11/19) > >>

Go to full version