Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: New Programable Multicade boards  (Read 63082 times)

0 Members and 1 Guest are viewing this topic.

Fuzi

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 15
  • Last login:October 08, 2016, 05:34:25 pm
Re: New Programable Multicade boards
« Reply #160 on: February 15, 2006, 07:57:13 pm »
Be on the look out.  New game(s) coming any day........ 8)


Please post what's newly added whenever.

I tinks me want one.
Play to Live, Live to Play.

ARCADE5280

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 78
  • Last login:June 19, 2007, 04:01:40 pm
Re: New Programable Multicade boards
« Reply #161 on: February 17, 2006, 12:10:15 am »
Be on the look out.  New game(s) coming any day........ 8)

I hope gyruss gets added soon or else I will have to dig out my old 9in1 board.

swdarcade

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 24
  • Last login:September 06, 2006, 08:54:54 pm
  • Classic arcade games!
Re: New Programable Multicade boards
« Reply #162 on: March 17, 2006, 07:16:58 pm »
 >:( I can believe they removed my post....It must of been because I had my email in it.  Anyway. Seeing that Arcade shop has added a rom that is not a real Arcade board you can purchase.  If anyone knows how to get it please let me know.  I tried to call Arcade shop and there answer was buy the roms and put them in your donkey kong board.  That still wont let me put them on my programable pcb.  So if anyone has it let me know....If I find out how to get it I will let you guys know.........

pogo

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 40
  • Last login:September 11, 2023, 08:47:21 am
Re: New Programable Multicade boards
« Reply #163 on: March 18, 2006, 02:05:42 am »

ARCADE5280

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 78
  • Last login:June 19, 2007, 04:01:40 pm
Re: New Programable Multicade boards
« Reply #164 on: March 20, 2006, 10:37:17 pm »
Its great to see new games!  Too be honest, I though Pooyan looked really dumb since I had never played it.  It's actually more fun than I thought.  A welcome addition.

It's great to see that people are expanding on the classics with DK Foundry.  I'm always up for a remix of the original as long as I can keep the original seperate.  I will probably pass on buying it since I am not the hugest DK fan.  I'm sure there will be something similar in the future that I cannot resist.  I would really like to see new classic style games given the recent success of games like Geometry Wars.

Keep the games coming.  Like I said before...allow Gyruss and Q-Bert...Please!  Even if I need to download a new menusys ;) !

ARCADE5280

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 78
  • Last login:June 19, 2007, 04:01:40 pm
Re: New Programable Multicade boards
« Reply #165 on: April 17, 2006, 10:48:17 pm »
It looks like another new game was added today...Mappy.   Keep 'em coming.

swdarcade

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 24
  • Last login:September 06, 2006, 08:54:54 pm
  • Classic arcade games!
Re: New Programable Multicade boards
« Reply #166 on: June 30, 2006, 09:29:59 pm »
Two new ones today.  I had qix.  I somewhat remember liberator from the arcade.  Its a Missle command type game.   :blah:  See you in 3 months when something else is added.

ARCADE5280

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 78
  • Last login:June 19, 2007, 04:01:40 pm
Re: New Programable Multicade boards
« Reply #167 on: September 06, 2006, 07:56:06 pm »
New games...Galaxian Part X and Space Invaders Deluxe.

swdarcade

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 24
  • Last login:September 06, 2006, 08:54:54 pm
  • Classic arcade games!
Re: New Programable Multicade boards
« Reply #168 on: September 06, 2006, 08:54:35 pm »
We might be getting Zaxxon and Super Zaxxon this week :cheers:

ARCADE5280

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 78
  • Last login:June 19, 2007, 04:01:40 pm
Re: New Programable Multicade boards
« Reply #169 on: September 08, 2006, 02:22:08 pm »
Zaxxon!?  that would be sweet!

Congo Bongo is a scrolling 3D game and would go right along with those!  hint, hint.

ARCADE5280

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 78
  • Last login:June 19, 2007, 04:01:40 pm
Re: New Programable Multicade boards
« Reply #170 on: September 14, 2006, 08:41:53 pm »
Zaxxon was added!   I have no sound for zaxxon...is it my rom?

edit: Nevermind.  It works perfectly after adding Super Zaxxon as well.  Thanks for the new games!!!
« Last Edit: October 17, 2006, 05:00:15 pm by ARCADE5280 »

motorfish

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 282
  • Last login:September 30, 2009, 03:35:08 am
Re: New Programable Multicade boards
« Reply #171 on: August 07, 2007, 01:18:30 pm »
Sorry for bringing back such an old topic, but I was considering getting one of these. Are there any other multi-board options out there that would also include such game like Raiden, Pac Man, and possible even Street Fighter II? They don't have to be programable. It seems like there haven't been many additions to this programable board in a while...

- Dan
Have you paid your dues Jack?......Yessir, the check is in the mail!

FrizzleFried

  • no one listens to me anyway.
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5144
  • Last login:May 30, 2023, 01:14:24 pm
    • Idaho Garagecade
Re: New Programable Multicade boards
« Reply #172 on: August 08, 2007, 10:55:13 am »
What I find disturbing about arcadeshops board is that the price is the same now...2 years later...as it was then.   Come on...

Visit my arcade blog at: www.idahogaragecade.com (Updated 10-28-21)

kayoteq

  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 186
  • Last login:May 28, 2022, 02:15:51 pm
    • Webmonkees arcade bin
Re: New Programable Multicade boards
« Reply #173 on: November 04, 2007, 10:24:51 am »
I was at my local K-mart the other day.. and in their little arcade area.. A Multicade. Just as you folks describe it. Went through the menus, all the games up to this point.. but I'll tell you what peeved me..


The coin slot. 50 cents a play.
If you order a pizza, put 1 quarter in their Galaga and the pizza's done before you are, you might be a video game junkie.. if you offer to tweak the crt , definitely.

FrizzleFried

  • no one listens to me anyway.
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5144
  • Last login:May 30, 2023, 01:14:24 pm
    • Idaho Garagecade
Re: New Programable Multicade boards
« Reply #174 on: November 04, 2007, 11:18:04 am »
Does this programmable board save ALL high scores or just the top most high score?  Does it save initials?  I ask as the "taiwanese" multiboards only seem to save the highest score and no initials.

EDIT: Also,  can anyone confirm that DK and DKJr play with correct run sounds (all 3 samples) as opposed to the 48-in-1/60-in-1 boards that play only a single sample...

Thanks!
« Last Edit: November 04, 2007, 04:24:05 pm by FrizzleFried »
Visit my arcade blog at: www.idahogaragecade.com (Updated 10-28-21)