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basic button numbering/encoder help

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IreM72:

Can someone explain what is meant by numbering and what exactly does

LordDamo:

The numbering correspondes to the button number on the encoder, and helps illistrate button layout.

The 1 means player X button 1, ect.

For my layout, im using the standard streetfighter 2 layout, good for most games:

    456
 J  123       (J is the joystick)

For button 1, wire it to the player 1 button on the encoder. For 2, wire it to the player 1 button 2, ect.
Just look at the documentation that came with your Ipac (I use a keywiz, so I cant help you there). Or go to the Ultimarc site. im sure Andys got all the info on there.

Hope this helps you out.



IreM72:

Thanks for reply,

It's helpful

LordDamo:

456
123

 is for street fighter games <b>not</b>

123
456

its like this cause it was like this in the arcade, the top row for kick and the bottom row for punch. soft, medium and hard go from left to right. This is good for most games, as most have a max of 1, 2 or 3 buttoms for the game.

Its easer to put the most used buttoms on the bottom row so that your not having to reach over anything to pound fire in your fav shoot-em-up.

Hope this helps.


crashwg:

The numbering is a MAME thing realy.  If you go into the config of MAME in the game Street Fighter the default setup is:
button 1 - Low Punch
button 2 - Med Punch
button 3 - High Punch
button 4 - Low Kick
button 5 - Med Kick
button 6 - High Kick

In the arcade the buttons were set up punches on bottom kicks on top going low to high - left to right

Therefore if you want your controls to be arcade acurate you will want to set up your controls:

456
123

Does that clear things up a bit?

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