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| IreM72:
Can someone explain what is meant by numbering and what exactly does |
| LordDamo:
The numbering correspondes to the button number on the encoder, and helps illistrate button layout. The 1 means player X button 1, ect. For my layout, im using the standard streetfighter 2 layout, good for most games: 456 J 123 (J is the joystick) For button 1, wire it to the player 1 button on the encoder. For 2, wire it to the player 1 button 2, ect. Just look at the documentation that came with your Ipac (I use a keywiz, so I cant help you there). Or go to the Ultimarc site. im sure Andys got all the info on there. Hope this helps you out. |
| IreM72:
Thanks for reply, It's helpful |
| LordDamo:
456 123 is for street fighter games <b>not</b> 123 456 its like this cause it was like this in the arcade, the top row for kick and the bottom row for punch. soft, medium and hard go from left to right. This is good for most games, as most have a max of 1, 2 or 3 buttoms for the game. Its easer to put the most used buttoms on the bottom row so that your not having to reach over anything to pound fire in your fav shoot-em-up. Hope this helps. |
| crashwg:
The numbering is a MAME thing realy. If you go into the config of MAME in the game Street Fighter the default setup is: button 1 - Low Punch button 2 - Med Punch button 3 - High Punch button 4 - Low Kick button 5 - Med Kick button 6 - High Kick In the arcade the buttons were set up punches on bottom kicks on top going low to high - left to right Therefore if you want your controls to be arcade acurate you will want to set up your controls: 456 123 Does that clear things up a bit? |
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