Main > Main Forum
Consolecab design, please comment
(1/4) > >>
Felsir:
I'm currently in the design stage for a new cab. My wife (and I) are currently addicted to Dancing Stage Fusion so my wife was more supportive to a DDR cab than the driving cabinet I'm working on. Which doesn't mean the driving cab is canned but it is lower on the todo-list.
Anyway, here is what I came up with so far.

The cabinet is very basic: I want to be able to put an X-box in there as well as a PS2. The cab is mainly intended as DDR machine with added bonus of being able to use controllers (see 3). The only buttons I plan to put on the machine are 'start' and 'select' buttons since these are required for DDR. I have already a metal dance pad (with bar) and a 28" 4:3 TV.

Features of the cab:
1. Console drawer: console can slide in and out for easy access: to change games, reset the console etc. The cables for controllers and tv/audio are 'locked' to the inside of the drawer using clips to prevent the cables becoming a mess of spaghetti wires.

2. A 'hidden' shelf inside the cab holds the gamepads. The shelf is easily accessed by an opening under the monitor, the opening is hidden out of view. When the dancepad is removed and replaced by bar-stools 4 players can gather around an play regular console games.

3. The cab provides a little storage opening for the metal dancepad to 'slide' under. Makes the gamesroom a bit more spacious when the cab is not in use.

What do you think? Comments are welcomed!
oldsage:
Only two buttons?
Oooooo!
This screams illuminated jumbo domes!!!!
(well at least to me...)
Sounds cool, though i'm not a big fan of dancing games...
I have a tiny suggestion, though...
If you're going for a dancing cab, why not also incorporate an EYE-TOY?
You could 'hide' it somehow, then it will be really neat...

And i'll say again, ILLUMINATED JUMBO DOME!!! You have to put one!!! (or two :) )
SteveJ34:
I set my daughters up with a DDR setup for Christmas and I must admit  it can be alot of fun.

Your cab design is cool, the only question I would raise from my limited personal experience is whether or not having the screen at more of a 90 degree angle rather than the angle set you are currently considering would make game play easier.

From my limited personal experience, having the screen straight in front of me and more at eye level helps me to keep on track a bit better.

Of course, this is all personal preference and you are certainly more of an expert for such a setup than I.....just wished to offer something to consider.

Best of luck in your project.

Felsir:
@oldsage:
Yeah, I was planning to have big buttons on it. Perhaps 4 big buttons (select/start are required for each player, in 2 player games of DDR). Eyetoy is a great idea, Dancing Stage Fusion includes eye-toy support (waving hands during gameplay), heck, just store the pad away and play eye-toy only games would be a great idea!  ;D

@stevej34:
Hmm, I might do some extra testing to get the right angle. Thing is that I want to be able to play other games with 4 players too and a angle provides better view when with 4 players. Might do some tweaking to find the optimum.
oldsage:

--- Quote from: Felsir on January 14, 2005, 10:10:43 am ---@oldsage:
Yeah, I was planning to have big buttons on it. Perhaps 4 big buttons (select/start are required for each player, in 2 player games of DDR).

--- End quote ---

Not big buttons, ILLUMINATED JUMBO DOMES!!!! Tottally different thing...
Check this link...
http://www.happcontrols.com/pushbuttons/954002xxxxz.htm

They're REALLY expensive though... I don't think a lot of people will buy 4 of these...
But they're REALLY neat also... Maybe one or two, otherwise it just isn't morally okay...
Navigation
Message Index
Next page

Go to full version