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| Silver:
@3D arcade users: A workaround that worked for me is to go into Xvid Decoder Configuration, and select "Compatibility Renderer". This may be to do with aspect ratio. Does anybody know if 3D Arcade attempts to change the aspect ratio of video files? |
| Buddabing:
--- Quote from: Silver on February 21, 2005, 02:10:12 am ---@3D arcade users: A workaround that worked for me is to go into Xvid Decoder Configuration, and select "Compatibility Renderer". This may be to do with aspect ratio. Does anybody know if 3D Arcade attempts to change the aspect ratio of video files? --- End quote --- I think it does. That's why the -moviesquare option was created. |
| Silver:
Aha yes I had forgotton about the moviesquare option... @Popcorrin the moviesquare option changes the resolution to 256x256 within Vdub, not the size of the pngs from mame. It works for me (tekken comes out square - better but still ugly, but not stretched). This is not a good solution though. Buddabing do you know why tekken/tekken2 png's come out a completely different size to the game? Also regarding scripting changes in Vdub 1.6.4 - I think I've missed another change to do with: VirtualDub.video.SetInputFormat(0); VirtualDub.video.SetOutputFormat(7) ; It appears he has changed it to read: VirtualDub.video.SetInputFormat(5); VirtualDub.video.SetOutputFormat(5); This appears to work in 1.6.2 as well, but as there is absolutely no documentation in existence for these that i can find I will contact the author to confirm.... |
| Popcorrin:
I noticed while playing tekken if you pull up the tab menu and select game information it does give a resolution of 512x240 and tekken2 shows a resolution of 512x480, so I am guessing the png snapshot resolution is directly related to the pixel resolution that the game is outputting and not necessarily what is showing up on the screen. Silver thanks for letting me know how the moviesquare option works. |
| Buddabing:
--- Quote from: Silver on February 21, 2005, 03:34:07 pm ---Aha yes I had forgotton about the moviesquare option... @Popcorrin the moviesquare option changes the resolution to 256x256 within Vdub, not the size of the pngs from mame. It works for me (tekken comes out square - better but still ugly, but not stretched). This is not a good solution though. Buddabing do you know why tekken/tekken2 png's come out a completely different size to the game? --- End quote --- No idea. Unfortunately I don't have those roms. I would need to play around with putting messages in the png library and logging the output. --- Quote --- Also regarding scripting changes in Vdub 1.6.4 - I think I've missed another change to do with: VirtualDub.video.SetInputFormat(0); VirtualDub.video.SetOutputFormat(7) ; It appears he has changed it to read: VirtualDub.video.SetInputFormat(5); VirtualDub.video.SetOutputFormat(5); This appears to work in 1.6.2 as well, but as there is absolutely no documentation in existence for these that i can find I will contact the author to confirm.... --- End quote --- Does the new SetOutputFormat have anything to do with fixing the Xvid decoder issue? What effect does this change make? I'll make this change in the next binary, probably tomorrow. |
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