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| )p(:
The xvid output of moviemaker can also crash 3darcade i was told. The demo file the guy send me turned out to not providing the fe with the correct height and width info. ie both reported as 0. The main, maybe related, issue is that it causes an error in the video dll when it tries to grab a frame. Not much I can do about preventing this. :( peter |
| 2600:
It did appear to me that the kof series was random. Which if no one minds I'll skip because if I have to watch the kof attract modes one more time, ugh. I'll skip other fighters as well unless someone thinks a particular one doesn't fit the mold. ( I should probably do kof96 since that has the potential of not being as cleanly detected) That being said the MK series at least 2 and 3 didn't appear random to me and along with XMEN and TMNT the start,stop frames are saved. Using Xvid, XMEN makes an 87MB movie and the rest are about 20MB not too bad and the user has the ability to make them smaller. I'm trying Zaxxon currently as that one doesn't appear right, then I'll take a look at C&D(dino.zip). After that unless I notice something or someone else mentions something. |
| Buddabing:
--- Quote from: )p( on February 18, 2005, 06:55:54 am ---The xvid output of moviemaker can also crash 3darcade i was told. The demo file the guy send me turned out to not providing the fe with the correct height and width info. ie both reported as 0. The main, maybe related, issue is that it causes an error in the video dll when it tries to grab a frame. Not much I can do about preventing this. --- End quote --- |
| Silver:
--- Quote from: )p( on February 18, 2005, 06:55:54 am ---The xvid output of moviemaker can also crash 3darcade i was told. The demo file the guy send me turned out to not providing the fe with the correct height and width info. ie both reported as 0. The main, maybe related, issue is that it causes an error in the video dll when it tries to grab a frame. Not much I can do about preventing this. :( peter --- End quote --- Could you test an Xvid file not made with Vdub/MMM? It would be helpful to know if this is a problem just with the codec. (unlikely but possible) The fact that all players I've tried report the resolution correctly makes me slightly suspicious. Are you using a Directshow decoder? |
| Silver:
--- Quote from: Buddabing on February 18, 2005, 09:33:55 am ---I would like Silver to contact the author of Virtual Dub regarding this issue. I wonder if it is fixed in 1.6.4. --- End quote --- I will do after a bit of testing here first. Its possible that if Vdub was at fault all videos made by it would fail if it failed to but the resoution info in the header. If only xvid videos fail it could be the codec or a setting or the decoding side. |
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