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| donnyj:
Like I originally said quite awhile ago (got a lucky guess), I believe the best system will end up being "general generic rules", with manual "hints" For example Game1, 3 loops Game2, automatic Game3, end on frame 25000 and the general generic rules could vary internally to handle situations like: fighting game between 1990-1995 Quite complicated but I believe quite workable (of course I don't do the programming so what do I know?) anywho, a solid generic rules system with "hints" for the games that don't work well with those... I am excited about the changes that are being made and the diligence of the people working on it (especially budabing and silver) |
| Buddabing:
--- Quote from: donnyj on February 12, 2005, 05:55:28 am ---Like I originally said quite awhile ago (got a lucky guess), I believe the best system will end up being "general generic rules", with manual "hints" For example Game1, 3 loops Game2, automatic Game3, end on frame 25000 and the general generic rules could vary internally to handle situations like: fighting game between 1990-1995 Quite complicated but I believe quite workable (of course I don't do the programming so what do I know?) anywho, a solid generic rules system with "hints" for the games that don't work well with those... I am excited about the changes that are being made and the diligence of the people working on it (especially budabing and silver) --- End quote --- I'm mulling over how to implement this "rules" system. What would be cool is a genrules program which takes the rom name as a parameter and spits out a .ini file with the correct movie parameters. The genrules program would operate with a SQL engine: -- defaults set minmovielength='800'; set maxmovielength='10000'; set moviematchlength='1'; set minmovielength = '2000' where year > '1989' and catver_category like '%Fighting%"; set maxmovielength = '25000' where romname= 'mk3'; set moviematchlength='10' where ...... etc. The genrules program would be called if -minmovielength or -moviematchlength was equal to zero. It would add a constant amount of time, I figure a couple of seconds or so, to the creation of each movie, but it would be pretty fast. I would just adapt the source from my ListGen program which already has the SQL stuff. The question remaining to me is: is it worth it? Does the latest loop detection method meet Howard's criteria? If not, will this improve it? Please post your thoughts. |
| donnyj:
VirtualDub Build 23174 (1.6.4, experimental): [February 12, 2005] was released Among A LOT of other changes are: * PNG decoder failed if the compressed data contained a stored chunk. * PNG decoder crashed if an error occurred during decoding. |
| papaschtroumpf:
meaning what? use an older version for MMM? |
| donnyj:
--- Quote from: papaschtroumpf on February 12, 2005, 09:11:46 pm ---meaning what? use an older version for MMM? --- End quote --- Meaning the last version that we used for MMM choked on uncompressed PNG files, and the problem is now fixed..... So, if you want to try uncompressed PNG files, upgrade :laugh: |
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