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| Silver:
--- Quote from: vibez on January 28, 2005, 07:24:18 am ---I'm getting a 'error creating directsound: 887800a' message. any ideas what this for? --- End quote --- Is this an error from mame or virtualdub? can you run the game normally with mame? (just type 'mame romname' at the command line) |
| Buddabing:
--- Quote from: vibez on January 28, 2005, 04:43:19 am ---how do you make listgen create the makemovies.bat. All I'm getting is a listxml.txt & output.txt --- End quote --- Edit your listgen.ini file so that you have: frontend moviebatch output makemovies.bat Or: listgen -frontend moviebatch -output makemovies.bat You must have a filter.sql and the mamepath field in listgen.ini must be valid. For your sound issue, try -movieaudio 0 and see if that makes any difference. That 'error creating directsound' error is a MAME error. HTH, Buddabing |
| Lilwolf:
Ok, this is probably a pretty stupid question / suggestion. but wouldn't it be easier to scrap the loop detection and add a key for start / stop... Then record all new changes to a file...... Then have a setting to import new save files... IE, everyone who uses it does the start/stop to 100 games (an hour)... get 20 people doing it and you could have all games start / stop time / frame... And then just do it... I think the loop detection is pretty !@# sweet... but the number of exceptions also seem pretty high... |
| Buddabing:
--- Quote from: Lilwolf on January 28, 2005, 01:49:20 pm ---Ok, this is probably a pretty stupid question / suggestion. but wouldn't it be easier to scrap the loop detection and add a key for start / stop... Then record all new changes to a file...... Then have a setting to import new save files... IE, everyone who uses it does the start/stop to 100 games (an hour)... get 20 people doing it and you could have all games start / stop time / frame... And then just do it... I think the loop detection is pretty !@# sweet... --- End quote --- |
| donnyj:
Great idea, I am willing to participate HEAVILY. I have another suggestion. Pick a desired frame # per game and it will save a "title" snap. The existing ones (for snap, title, etc.) seem terrible quality and several haven't been updated, so they just show the old non working screen (i.e. colorbars). ---- separately: Aquarush seems really odd to me....., the command line SAYS 640x480, but it displays and take snaps at 640x240. (Smashed) ???? If it is a mame problem, then a resize command needs to be added to virtual dub??? AWESOME PROJECT, I am working hard on my end breaking it and seeing how it works... Would GLADLY contribute within my realm of abilities (i.e., no programming) |
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