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| Silver:
--- Quote from: Howard_Casto on January 14, 2005, 11:15:14 pm ---Actually no.... I have the resolution forced to 320 by 240 still 3fps average And remember, my developer's pc is like a 2.6 gig with a radeon 9600 video card, so I don't think it's a resource thing. --- End quote --- Hmmm, capturing the pngs/wavs does significantly slow things down - a lot of games can't do fullspeed when normally they could - but I've never had it that slow on an XP 2800. What games are you trying? On my work P4 2.8gig, onboard rubbish gfx, I get average 35fps in 1941 using buddabings mame.ini from above, and options: mame 1941 -r 384x224 -makemovie -writewav 1941.wav |
| Howard_Casto:
I've been trying cps1/cps2 games... i figured they look the best and require modest resources to run. I just tried 1941 with the settings you suggested... I'm getting 2.47 fps. I hope you guys aren't trying to capture every single frame. 50% of the video cards out there (even really good ones) can't handle more than 15 fps at native mame resolutions. Or at least that's what the test's )p( and myself did found in the past. |
| Silver:
--- Quote from: Howard_Casto on January 14, 2005, 11:40:56 pm ---I've been trying cps1/cps2 games... i figured they look the best and require modest resources to run. --- End quote --- They would be slower, but I can't test till I get home from work. --- Quote ---I just tried 1941 with the settings you suggested... I'm getting 2.47 fps. --- End quote --- Hmm something is cleary amiss. Not quite sure where the slow down is. I presume it runs full speed when you do not use -makemovie. Does the rest of your system slow down? Is your harddrive light fully saturated? --- Quote ---I hope you guys aren't trying to capture every single frame. 50% of the video cards out there (even really good ones) can't handle more than 15 fps at native mame resolutions. Or at least that's what the test's )p( and myself did found in the past. --- End quote --- The mame patch captures every frame - this is not ideal in terms of speed, but even if buddabing only saved 1/2, mame still has to render every frame so it can perform the analysis (I believe). If saving 1/2 produces a huge speed boost then maybe Buddabing would change it. However, we are ditching every 2nd frame during the encoding, so most of the avis are around 30fps (or half there native speed). I found that this looks great - again not really thinking of low end/textures. In terms of encoding, again its trivial to knock it down to 1/3 or 1/4 the original if it would help. Perhaps Buddabing can add this to the "256x256" option so that you can either have large 30fps avis or you can have 256x256 15fps ones..... |
| Howard_Casto:
--- Quote from: Silver on January 14, 2005, 11:53:32 pm --- --- Quote from: Howard_Casto on January 14, 2005, 11:40:56 pm ---I've been trying cps1/cps2 games... i figured they look the best and require modest resources to run. --- End quote --- --- End quote --- |
| Buddabing:
--- Quote from: Howard_Casto on January 15, 2005, 12:41:02 am --- --- Quote from: Silver on January 14, 2005, 11:53:32 pm --- --- Quote from: Howard_Casto on January 14, 2005, 11:40:56 pm ---I've been trying cps1/cps2 games... i figured they look the best and require modest resources to run. --- End quote --- --- End quote --- --- End quote --- |
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