Main > Software Forum
MAME Movie Maker released
<< < (27/153) > >>
Silver:
Does mame use ImageMagick internally?

and whats the advantage of newer versions? Just curious.

By the way I'm having lots of success encoding now - havn't hit a hitch in ages.....(although no doubt I'll regret saying that.....)
papaschtroumpf:
Wow, I go away for the holidays and now I have to play catch up.
It's a long thread, and while I intend to go through it all, I want to make sure that I get the jest of it:

Buddabing made an add-on patch to MAME that automatically detects the start and stop of the attract loop in MAME games and captures the video to automagically generate attract movies through some kind of automated batch process, is that right?
- do you have a choice of size and codec for the video? I have a large harddrive and I'd like to get fairly large and detailed videos to replace the postage stamps ones that were in the torrent that was made available a while back.
- does it capture sound at the same time? I'd like to have sound in my attract videos. volume would need to be normalized between the different videos.

Silver:

--- Quote from: papaschtroumpf on January 12, 2005, 07:44:59 pm ---Buddabing made an add-on patch to MAME that automatically detects the start and stop of the attract loop in MAME games and captures the video to automagically generate attract movies through some kind of automated batch process, is that right?

--- End quote ---

Basically, yes.


--- Quote ---- do you have a choice of size and codec for the video? I have a large harddrive and I'd like to get fairly large and detailed videos to replace the postage stamps ones that were in the torrent that was made available a while back.

--- End quote ---

There is a limited choice of codec at present, set by the movievideo option. 0 is uncompressed RGB, 1 is cinepak, 2 is Xvid. The resolution is simply the exact resolution of the game. You do not have control of the codec settings (although you could modify the patch when Buddabing releases the source).

The Xvid settings are reasonably generous, and I find that I can play back movies fullscreen and they look good.


--- Quote ---- does it capture sound at the same time? I'd like to have sound in my attract videos. volume would need to be normalized between the different videos.

--- End quote ---

It captures sound corectly synced to the video, and is in the avi either as uncompressed (movieaudio 0) or mp3 (movievideo 1).  At the moment there is no normalising - I have not noticed much of a levels issue between movies, but I've not been looking (hearing). Adding a normalise type option would be trivial if required.

I find using Xvid/mp3 creates higher quality attract videos than any on the web (I am not talking about the crashtest MNG attracts though, as I these are basically lossless)
Buddabing:

--- Quote from: Silver on January 12, 2005, 07:44:16 pm ---Does mame use ImageMagick internally?

and whats the advantage of newer versions? Just curious.

By the way I'm having lots of success encoding now - havn't hit a hitch in ages.....(although no doubt I'll regret saying that.....)

--- End quote ---


My CPMaker code uses ImageMagick calls. There was a call in there that I used that was added in the last revision. I decided the extra effort getting the new revision to work wasn't worth it anyway.
Buddabing:

--- Quote from: Silver on January 12, 2005, 08:04:40 pm ---
--- Quote from: papaschtroumpf on January 12, 2005, 07:44:59 pm ---Buddabing made an add-on patch to MAME that automatically detects the start and stop of the attract loop in MAME games and captures the video to automagically generate attract movies through some kind of automated batch process, is that right?

--- End quote ---

Basically, yes.


--- Quote ---- do you have a choice of size and codec for the video? I have a large harddrive and I'd like to get fairly large and detailed videos to replace the postage stamps ones that were in the torrent that was made available a while back.

--- End quote ---

There is a limited choice of codec at present, set by the movievideo option. 0 is uncompressed RGB, 1 is cinepak, 2 is Xvid. The resolution is simply the exact resolution of the game. You do not have control of the codec settings (although you could modify the patch when Buddabing releases the source).

The Xvid settings are reasonably generous, and I find that I can play back movies fullscreen and they look good.


--- Quote ---- does it capture sound at the same time? I'd like to have sound in my attract videos. volume would need to be normalized between the different videos.

--- End quote ---

It captures sound corectly synced to the video, and is in the avi either as uncompressed (movieaudio 0) or mp3 (movievideo 1).  At the moment there is no normalising - I have not noticed much of a levels issue between movies, but I've not been looking (hearing). Adding a normalise type option would be trivial if required.

I find using Xvid/mp3 creates higher quality attract videos than any on the web (I am not talking about the crashtest MNG attracts though, as I these are basically lossless)


--- End quote ---

FYI -movievideo 0 is uncompressed AVI, -movievideo 1 is DivX, -movievideo 2 is Cinepak, and -movievideo 3 is Xvid.

If there is interest we probably could probably create a script to make mngs instead of avis.

I'm running a batch file now to create all the avis with -movievideo 2. It's done 200+ so far. Disk space is averaging 12 meg each thus far. XVid was taking a bit less space IIRC.
Navigation
Message Index
Next page
Previous page

Go to full version