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Stargate MAME keycodes needed
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versapak:
NP    :)
Buddabing:

--- Quote from: versapak on December 23, 2004, 07:06:24 pm ---Reverse = A

Thrust = W

Fire = Q

Smart Bomb = E

Hyperspace = D

Invisio = S





--- End quote ---

Are you sure?

Controls.xml shows:

<label name="P1_BUTTON1" value="FIRE"/>
<label name="P1_BUTTON2" value="THRUST"/>
<label name="P1_BUTTON3" value="SMART BOMB"/>
<label name="P1_BUTTON4" value="REVERSE"/>
<label name="P1_BUTTON5" value="INVISO"/>
<label name="P1_BUTTON6" value="HYPERSPACE"/>
   
The default mappings for the player one buttons are left control, left alt, space, left shift, z, and x.

Here's the relevant excerpt from the mame source:

INPUT_PORT_DIGITAL_DEF( 1, IPG_PLAYER1,   BUTTON1,         "P1 Button 1",
SEQ_DEF_5(KEYCODE_LCONTROL, CODE_OR, JOYCODE_1_BUTTON1, CODE_OR, MOUSECODE_1_BUTTON1) )

INPUT_PORT_DIGITAL_DEF( 1, IPG_PLAYER1,   BUTTON2,         "P1 Button 2",         SEQ_DEF_5(KEYCODE_LALT, CODE_OR, JOYCODE_1_BUTTON2, CODE_OR, MOUSECODE_1_BUTTON3) )

INPUT_PORT_DIGITAL_DEF( 1, IPG_PLAYER1,   BUTTON3,         "P1 Button 3",         SEQ_DEF_5(KEYCODE_SPACE, CODE_OR, JOYCODE_1_BUTTON3, CODE_OR, MOUSECODE_1_BUTTON2) )

INPUT_PORT_DIGITAL_DEF( 1, IPG_PLAYER1,   BUTTON4,         "P1 Button 4",         SEQ_DEF_3(KEYCODE_LSHIFT, CODE_OR, JOYCODE_1_BUTTON4) )

INPUT_PORT_DIGITAL_DEF( 1, IPG_PLAYER1,   BUTTON5,         "P1 Button 5",         SEQ_DEF_3(KEYCODE_Z, CODE_OR, JOYCODE_1_BUTTON5) )

INPUT_PORT_DIGITAL_DEF( 1, IPG_PLAYER1,   BUTTON6,         "P1 Button 6",         SEQ_DEF_3(KEYCODE_X, CODE_OR, JOYCODE_1_BUTTON6) )

INPUT_PORT_DIGITAL_DEF( 1, IPG_PLAYER1,   BUTTON7,         "P1 Button 7",         SEQ_DEF_3(KEYCODE_C, CODE_OR, JOYCODE_1_BUTTON7) )

INPUT_PORT_DIGITAL_DEF( 1, IPG_PLAYER1,   BUTTON8,         "P1 Button 8",         SEQ_DEF_3(KEYCODE_V, CODE_OR, JOYCODE_1_BUTTON8) )

Unless I'm missing something.   
versapak:
I just loaded up MAME32, and listed what it said.

I have never played the game before, so I assume it is still at its defualt. Also the QWE ASD config sure seems to make more sense than the one you listed.


Heck if I know for fact though, so we may need a 3rd voice on this one.


maraxle:
The default mappings for the player one buttons are left control, left alt, space, left shift, z, and x.  A, S, D, etc are default for player 2.
versapak:
Mine doesn't list seperate controls for player one and two, so I just assumed they took turns instead of playing simultaneously.



For the record I am talking about the black list that pops up in game when you press TAB.



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