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LPT Switch
oldsage:
One thing i didn't understand, those it support four players??? That wasn't very clear to me...
Also, are there any adaptors that can change it from D-SUB to PS/2, or USB??? It would make it a bit easier if you don't need a gameport to use the interface...
Trimoor:
It supports 60 individual inputs, which MAME can assign in any way it chooses, so yes.
It doesn't use the game/midi port, it uses the parallel/printer port. There are devices that convert parallel to USB, but these are made for printers and usually don't support the full parallel port protocol. I'll try it with my ethernet print server and let you know.
Hoagie_one:
still waitin on teh 100 pk of diodes i ordered.
oldsage:
--- Quote from: Trimoor on January 17, 2005, 06:57:13 am ---It supports 60 individual inputs, which MAME can assign in any way it chooses, so yes.
It doesn't use the game/midi port, it uses the parallel/printer port.
--- End quote ---
Lilwolf:
The first person to get it working.
Do me a favor... Test the hidden buttons..
Force press all of player one buttons...
Then unpress one. Make sure that it works well. (ie, player one buttons work well even when all the others are pressed.
Then presss all on player one and all on player two... Then unpress one in player two. Add one.
I'm worried that it will work in most cases... But some it will drop some presses.
I already have a MK64... But I keep thinking about building another cabinet. I was planning on just getting a small encoder... but I might be tempted in trying one myself..