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| Suggestions on what to do with speakers in my mame conversion cab |
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| paigeoliver:
The audio in the games isn't high quality enough to truly take much advantage of high quality speakers, and most of it is monoaural and was not expecting a sub and thus doesn't have that low bass in the first place. Except Turbo. Turbo has a huge 12" sub and it uses it. Although mine has had it replaced with a 6x9. |
| Hoagie_one:
big sound is good if you are also using your cab as a jukebox |
| somunny:
--- Quote ---big sound is good if you are also using your cab as a jukebox --- End quote --- Yeah, I mentioned that in my post. |
| wakerlet:
--- Quote from: paigeoliver on December 09, 2004, 03:39:59 am ---Dude, you people are nuts. Most arcade games had a single 5" full range speaker which is already capable of getting way too loud. The very best sound setups had 2 speakers and a rare few games had a single subwoofer. Most of mine are capable of getting painfully loud on $10 PC speaker amps, car audio amps and such are not needed. --- End quote --- A space duel cab I owned had 4 speakers :o |
| MaximRecoil:
--- Quote ---Dude, you people are nuts. Most arcade games had a single 5" full range speaker which is already capable of getting way too loud. --- End quote --- Annoyingly loud and a good sounding loud = two different things. You can crank up a 5 watt $20 boombox until the sound is distorted and loud enough to irritate you but loud and clean is a whole different story. A 5" full range speaker simply can not reproduce bass at any significant volume level and although certain well-built ones do great for mids with a good amp, the setup in a typical old arcade machine isn't it. --- Quote ---The audio in the games isn't high quality enough to truly take much advantage of high quality speakers, and most of it is monoaural and was not expecting a sub and thus doesn't have that low bass in the first place. --- End quote --- That's isn't true. I have yet to find low quality sound in any arcade machine built since the 80's. The old ones used pure digital tones generated direct from a sound chip, similar to the way midi files work on a PC these days. You can't ask for a much higher quality source than that. You are right at the source rather than it being a recording with inherent loss. It would be like the difference between plugging directly into a keyboard (which is another digital tone generator) and sending it though an amp and speakers; and plugging into a CD player that had a recording of the tones generated by the keyboard. Which do you think will be more pure? |
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