Main > Main Forum

coin door lights in a JAMMA cab

Pages: << < (2/2)

fjser:

its a happ coin door, so is it defiantely 12 volts?  Also, I noticed there is a power supply in the back of the cab that doesn't appear to have been used with the SF3 game that was it (I believe it was from the previous Primal Rage game), since there is no lines running to the 110V input, this can be removed correct?

fredster:

Yeah, the lights are most likely 12V.

You just plug them in.  You have a ground comming off the power supply and a 12V (usually yellow, sometimes orange).  That powersupply might need a load like Ken said.

If you are taking out the power supply, it should be fine, but if you want to run 12V lights and things like that, just leave it in. You might want the extra supply instead of hacking into the computer power supply.

Bob Roberts has a diagram on his site and instructions on Jamma wiring with pictures. 

Www.therealbobroberts.com

It's probably the best description around on how a game is wired.



SirPeale:

Actually, unless the arcade power supply is being used (ie 5v) then it should be disconnected from mains power, otherwise it'll burn out.

fjser:

OK, so then i should not use the power supply if I am not using the 5V output from it?  Anythin else in my cab that would need 5V?

SirPeale:

You shouldn't be using the arcade power supply; you should remove the mains power completely from it. Don't take it out of the cabinet, though. At some point you may find yourself with a JAMMA board and want to play it. Then it'll just  be a simple matter of hooking it back up and plugging in your JAMMA board.

No, get your +5v and +12v from your computer's power supply.  From a spare drive plug lead.

Pages: << < (2/2)

Go to full version