Software Support > SK Jukebox

Yet Another Jukebox Program

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Bumblebounces:

--- Quote from: allroy1975 on July 10, 2005, 12:58:16 pm ---is that a clean XP install?  Like..how long have you been using it?  is it your old dektop that was just cleaned up and thrown in the Juke, or did you format and reinstall?

I've been running it on a Sempron for a while (obviously pretty quick Processor) and and old Geforce 2 video card (again, not really skimpy) but the program is rock solid.  I've never had it crash when it's running.  I've made settings changes to the app that caused it to wig out and crash, but that was reported and SK fixed it.  :)

Anyway, seems to me that a crash is probably something else on the box and not SKJ or hardware.  But I'm not the sharpest tool in the shed.

Allroy

--- End quote ---

Yeah, it was a totally clean, minimalist install.  This machine has no CD-ROM drive or floppy.  Has only one 27GB hard drive which will be swapped to a 200 or 250 when finances permit. 

Regarding the crashes, the Windows event log made reference to a module that was part of the SKJ executable.  I screen capped one of the event log errors in case Sk wanted to see it.  As I said, this error has not bothered me again since I upgraded to 2.5.3  Error attached if interested.

Bumble

Bumblebounces:

--- Quote from: SalmonKing on July 10, 2005, 05:00:51 pm ---I would deifinitly put a better card in there.  I was using a 2mb video card, and the animation was terrible.  I put in a nicer card (64mb AGP), and after a little tweaking of the animation timing, it works great.  I can't get the full screen animation working at a reasonable speed, though, which is a shame.

If all you have is a 16mb PCI, I would absolutly pop that in.  Put the animation speed way up to the top & let me know if it works well enough!  I can't really do much, except make it so you can set the animation timing higher than currently allowed.

If it is still really bad, I'm afraid there's not much I can do, so animation may have to be turned off   :'(

--- End quote ---

SK-

No worries about what you can or cannot do for me.  You've already done us all a big favor by making this software and making it available to everyone who wants it for free.  We all owe you a big hand for that alone.  And then you go and throw in great tech support in getting problems solved.  I couldn't ask for anything more.  I was just looking for opinions on what might make this thing perform better with the hardware I have.  If it comes to it, I will save up and buy something better to toss in there.  I am just a strong believer in putting older hardware that's no longer useful elsewhere to work before discarding it just because it's old or slow.

I just checked the specs and model of the built in video on that board.  It's an 8MB nVidia Riva TNT, which is better than I expected it to be.  Was expecting 4MB.  I lowered the color depth to 16bit instead of the 32bit max it was set at and that seemed to help a little.  I also found some more PC100 memory that this board uses so I am now running 256MB of RAM.  That seems to have helped as well.  The animation is a lot smoother than it was.  I am thinking if I can find that 16MB ATI card, that might just give it the mojo it needs to make the transitions fluid.

Oh, and regarding the error I posted in the last response.  Don't feel that you need to jump right on that or anything.  As I said, it's running fine now with the update installed.  I put that up in case you were curious and wanted to take a look-see at what it was doing.  I know how you programmers are about your code...

Thanks for the responses.  I'll advise if that 16MB card makes the difference (if and when I can find the darn thing).

Cheers!

Bumble

Bumblebounces:
Well, I never did find that 16MB card.  I know it's around here somewhere (unless I gave it away and forgot - anyone else do that?).  But I did make some headway.  I mentioned in the last post that I added 128MB and decreased color depth to 16bit.  I also thought I had increased the animation speed to max but I was fiddling with the controls the other day and noticed that it was set to default.  I must have tried that before adding the memory & decreasing bit depth and found it not to work so I put it back and forgot I did.

Anyway, I cranked it to max and now it's very passable on the 8MB that the card has available.  The "animate jumps" option still won't fly as too many pics are moving too fast for the card to keep up but I feel that it's working for the typically uses good enough until I can scare up funds to upgrade.  This probably won't happen for a while.  The next upgrade to this thing HAS TO BE A BIGGER HARD DRIVE!!!  27GB is just not enough for all my music plus my wife and daughters music.  Not even close.

So, for now, it's working great!  Thanks again, SK.

Bumble

allroy1975:
I was just thinking last night how someone needs to bust SK's chops about getting out a new version.   ;)

Not really, but any time frame?

Allroy

SalmonKing:

--- Quote from: allroy1975 on July 19, 2005, 10:50:33 am ---I was just thinking last night how someone needs to bust SK's chops about getting out a new version.   ;)

Not really, but any time frame?

Allroy

--- End quote ---

The time frame is when I get time to sit down & work on it, then get everything I've been wanting to get done for weeks working.  Considering I haven't even been able to open the code in a few weeks, who knows?  Maybe this weekend, maybe next month?

Putting down an estimated time is stupid, as all the best intentions in the world won't make me less busy    ;)

Anyway, I have HOPES of getting something out this month, and I'll certainly do that if I get the time.  Otherwise, how long is a piece of string?   ;D

SK.

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