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IPAC4 or KE72?
Tiger-Heli:
Just wanted to add a couple of things:
Calicyco - You shouldn't need to daisy-chain anything. I was figuring stuff up last night and a six-player control panel only really needs 58 inputs. I could make it work (easily) with an I-PAC/4. If you really think you need more than 56 inputs for a 4-player CP, please post what inputs you are planning to use.
Finally, for Alt-S (for example), the Winipac IPD is the best solution, but remember that typically P1B2 is L Alt, and P2B2 is S, so you could just press these buttons directly to access this key combination.
calicyco:
You are right Tiger, I won't be needing that much input. I'll be using 4 players and should be ok with the IPAC/4.
I am curious about something though. I plan on having some buttons have the same function, ie. multiple P1B1 as well as some others. Do I need to use up multiple inputs on the IPAC for this, or can I wire all controls that are the same input to the same terminal on the IPAC board?
Is that a common thing? I imagine that, for instance, the fire button next to the spinner would be the same button as the fire button next to the player1 joystick. It would be uncomfortable to have this button in only one place.
Thanks!!
Tiger-Heli:
--- Quote from: calicyco on November 17, 2004, 02:53:27 pm ---Do I need to use up multiple inputs on the IPAC for this, or can I wire all controls that are the same input to the same terminal on the IPAC board?
--- End quote ---
You would just wire all the buttons to the same input. I'm not sure how common it is, but if you like it, do it that way. It is your machine.
Matt Berry:
Either daisy chain the input that is the same together or run them back to the same terminal on the IPAC. I'd daisy chain them because it wouldn't take too many wires to fill up the terminal strip slot.