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Why don't more people tilt their buttons?

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subzero23:

Assuming they use something like a Street Fighter layout, why don't more people put it on a more ergonomically comfortable angle, like tilt it 15 degrees or even 10 degrees?

Does this feel ackward or something?

Apollo:

Some people do some people don't. Personally I don't, no arcade machine I have ever seen does and it just feels right to have the buttons lined up straight. By the way like your user name, sub zero is my fav MK fighter, the only one I play actually.

subzero23:

Ya I'm a big MK heritage fan
although right now I"m into the Marvel VS Capcom "vs" games etc.. I think my cab will be X-Men themed

Anyway my school has a cabinet with a control panel tilted, on 1player it's tilted the wrong way making it uncomfortable, ont he other player it's tilted the right direction and seems more comfortable



RayB:

See the problem with basing control opinions on existing Fighter games is that most of these games were "conversion kits" and thus some guy (the operator/owner or his technician) would drill the control panels and install the buttons themselves.

Now, I don't want to insult anyone, but these guys aren't exactly engineers or ergonomics experts. Most of them would just install the buttons in whatever was the faster cheapest way possible. I doubt much thought was given to ergonomics. Or as in the example posted by Subzero, they tried and came up with a stupid solution.


subzero23:

True
I think SF was mostly all conversions right?

Do you think it would be a good idea to tilt 15 degrees or so or would that be ackward and uncomfortable?

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