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Open-Source Front End Specs

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Dave Dribin:


--- Quote from: rampy on September 19, 2002, 04:22:18 pm ---I wonder if we're serious about this effort if a more "groupware" type exchange medium would be better than msg board posts... jsut a thought ... phpwikki?
--- End quote ---


I can setup a mailing list.  I find this message board a little cumbersome to use at times.  I've never used Wikki, but if it's PHP, I can set that up on my server, too.  I tend to think most web interfaces are a bit cumbersome, but I'm willing to try it.

-Dave


Dave Dribin:

Ok, I installed phpwiki.  We'll see how this goes:

http://www.dribin.org/dave/phpwiki/index.php/FrontEndRequirements

-Dave

Lilwolf:

How do you log in?

Something else we might consider.  We might want to have each of the modules only available on some platforms, but the core is really works everywhere.

why?

Graphics mainly (but might have some issues with databases and xml).
I want a openGL frontend piece.  Well, that kinda kills DOS.  But I would hate to limit the core to not allow OpenGL, but maybe one instance.


rampy:

Thanks for setting that up Dave!

I couldn't find the "register username" page/area either...

But you can edit documents without a username... it just uses an ip to "stamp it"

rampy

Dave Dribin:


--- Quote from: Lilwolf on September 20, 2002, 11:16:13 am ---How do you log in?
--- End quote ---


You don't need to login to edit the pages.  Anyone can edit and create pages, which is a little wierd.  I've never used a Wiki before, so this is a first for me, too.

I think right now PhpWiki only uses the usernames for tracking history.  You can log in using any WikiWord without a password, if you like.  WikiWords are "capitalized words which are strung together with no spaces between them".  So I can log in as "DaveDribin".  See FAQ #1 for PhpWikie 1.3:

http://phpwiki.sourceforge.net/phpwiki/FrequentlyAskedQuestions

--- Quote ---Something else we might consider.  We might want to have each of the modules only available on some platforms, but the core is really works everywhere.
--- End quote ---


I would agree.  And a good MVC architecture would allow for this.  There code be a 2D view and a 3D view.  Heck there could even be a text view.

--- Quote ---I want a openGL frontend piece.  Well, that kinda kills DOS.  But I would hate to limit the core to not allow OpenGL, but maybe one instance.
--- End quote ---


Well, actually there is a Mesa port to DOS.  But its all software rendering so it may not really be useful in practicality.  But a FE is not gonna be pushing a lot of polygons.  Perhaps with fast CPUs these days, a 3D FE under DOS is a possibility.  But regardless, as long as the architecture is modular, a 2D view could be added as well.

I've actually thought about creating an OpenGL version of Game Launcher but I just don't have the time.  Perhaps you would consider doing this rather than starting your own.

BTW, there is an OpenGL plug-in to Allegro (the graphics lib that GL uses).  Here is a good article:

http://www.pixelate.co.za/issues/6/6/articles/agl-a/index.html

I don't know how advanced AllegroGL is, though.  It may be better to drop Allegro and use SDL + OpenGL.

-Dave


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