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Logistics of a 4 player cabinet
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krick:
See this thread:

4 player control panel theory
http://www.arcadecontrols.org/yabbse/index.php?board=1;action=display;threadid=16720
blueoakleyz:
I'm definately going to make it so it's

3124 but on 4 player games it'll be 1234 as they were supposed to be.

krick:
I think I'm still leaning toward the 3142 layout...

(note, this is a rough approximation of the layout for illustrative purposes only.  The control spacing is NOT exact by any any means.)


1) the majority of the time I will be playing 1 player games.  In this layout, player 1 is very close to the center.

2) The stick spacing for two player smash tv / total carnage is close to the arcade.

3) for robotron, I can use the player 1 and player 4 joystick and get a stick spacing that is closer to the arcade (10 inches).

4) when playing a game with 3 players (this will probably happen more than 4 players), player 3 can stand off to the left and not be in the way of the player 1 position.  The only time it will be cramped is if there are 4 players.

5) I still have the option of creating custom mappings for 3 and 4 player games if I choose...

3 player: 1203  (0 = not used)
4 player: 1234

cdbrown:
I have a 4-player cab and all the controls are currently set up to be
3-1-2-4
mainly due to wanting 1-2 in the middle for 1 player and 2 player games.  I have them all wired to the ipac4 in that order.

However, I will soon be setting up my ctrlr file to suit the 4-player games to be 1-2-3-4 as mame has the leftmost player as 1.  This is just a matter of pointing P1 in mame at my current P3 controls, P2 at P1, P3 at P2 and leaving 4 as is.

I do have 4 start and 4 credit buttons, but for 4-player games it's not really P1, P2 but based on position as you should be able to step up to any of the controls and just play from that spot.  Just need to test out all the 4-player games to make sure this is the same for all.
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