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| blueoakleyz:
Were Konami the ONLY 4 player games to use slot specific? Did any 2 player games use slot specific? what about gauntlet? Did it matter which slot it came from? or did you insert coin and press start button to buy time? |
| Vicious:
Konami isn't the only one, just the most prevalent. And Gauntlet IS slot-specific. |
| blueoakleyz:
I find the answer to that one lol So now my solution is this, either buttons (color coded) or a 4 coin slot (which actually I'm not sure about now since it won't be so accessible by people without coins and although it loses authenticity, it's never goin in a public place, of course I could just get a 2 slot coin mech and make it required for 2 player games to cut out the hassle) In the mame "general controls" (or is there better ways of mapping controls through a frontend like arcadeos?) I'll assign it as red/blue (or buttons 5/6) for p1 and yellow/green (buttons for 7/8) for p2 just in case there is a 2 player game with a slot specific setup, but mostly if there isn't and you use p2's coin it wont matter anyway but for 4 player games I'll manually assign it as 5,6,7,8/p1,p2,p3,p4/red,blue,yellow,green which might take a while but there's not too many 4 player games that are slot specific right? For non coin specific games I can leave as is like the default for the 2 player game way I described above. |
| blueoakleyz:
Is there any way to search lists of Mame compatible games that have features you want to search for like 4-player? |
| blueoakleyz:
I also just realized I'm going to have to do a lot of manual programming (but hey that's what the fun of hobbies is right?) for certain games, namely mid 90's games like street fighter.... for the rest, they'll all pretty much be mapped to button 1 2 and 3 which will be fine my control lay out is like this (ignoring angles of course) ooo ooo ooo ooo ooo ooo o o o o So basically for regular games/classic games it'll be like this ooo 23o 1 the extra buttons for the side players are in case i want to remap it (maybe for like gunsmoke where it's left-mid-right fire) so many logistics but oh well, I'll just make it more of a fun machine than a real-arcade-compilation-machine wannabe. |
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