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4 button CP - diamond or square config???

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NoOne=NBA=:

My Neo-Geo layout is three buttons touching in a line, with the 4th positioned where my thumb falls naturally, as I mentioned above.

That puts all 4 buttons right under my fingers while playing--no "reach up there, and hit that" required.

javeryh:

Why is a 4-button square considered not so good but the SF 6-button rectangle layout is on almost every cab made around here? I'm still undecided but I'm leaning towards the diamond configuration...

NoOne=NBA=:

Because you can play any 1-2-3 button game with the bottom buttons on the Streetfighter config.
Alot of people add the 7th button, to get the Neo-Geo config as well as the Streetfighter, so that they can play 4 button games comfortably as well.

It's your cab, so whatever you want.
Just don't be surprised if you find out you don't like the diamond pattern.

My favorite pattern, for a one-size-fits-all (that excludes fighting games, which I don't play), is actually the six button one like this.

       O
O  O  O  O
       O

javeryh:

... interesting...  I will have to make some test CPs with some scrap to see what I like I guess.  Thanks for the input!

ericball:

My suggestion would be to make a list of the games which you want to play and base your set up on that.

In my list 150 favorites (no fighters though) I have only a handful of games which require 4 buttons (e.g. Mouse Trap), bunches which require 3 buttons (e.g. Missile Command) and the rest 2 or less.

Now, my cab will be modular, so I am planning on having some 2 & 3 button panels (for Asteroids and other button only games), but the flattened diamond looks like a good alternative.


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