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4 button CP - diamond or square config???
NoOne=NBA=:
My Neo-Geo layout is three buttons touching in a line, with the 4th positioned where my thumb falls naturally, as I mentioned above.
That puts all 4 buttons right under my fingers while playing--no "reach up there, and hit that" required.
javeryh:
Why is a 4-button square considered not so good but the SF 6-button rectangle layout is on almost every cab made around here? I'm still undecided but I'm leaning towards the diamond configuration...
NoOne=NBA=:
Because you can play any 1-2-3 button game with the bottom buttons on the Streetfighter config.
Alot of people add the 7th button, to get the Neo-Geo config as well as the Streetfighter, so that they can play 4 button games comfortably as well.
It's your cab, so whatever you want.
Just don't be surprised if you find out you don't like the diamond pattern.
My favorite pattern, for a one-size-fits-all (that excludes fighting games, which I don't play), is actually the six button one like this.
O
O O O O
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javeryh:
... interesting... I will have to make some test CPs with some scrap to see what I like I guess. Thanks for the input!
ericball:
My suggestion would be to make a list of the games which you want to play and base your set up on that.
In my list 150 favorites (no fighters though) I have only a handful of games which require 4 buttons (e.g. Mouse Trap), bunches which require 3 buttons (e.g. Missile Command) and the rest 2 or less.
Now, my cab will be modular, so I am planning on having some 2 & 3 button panels (for Asteroids and other button only games), but the flattened diamond looks like a good alternative.