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Overrated games
lcddream:
--- Quote from: SOAPboy on August 21, 2005, 11:38:59 pm ---
--- Quote from: lcddream on August 20, 2005, 01:41:31 pm ---yes i'm very well aware of being able to remap controls, i played quake/ut/ut2kx for many years(more than i care to admit)....half-life however i never liked(no matter what control scheme/sensitivity level)
--- End quote ---
Theres your problem, as ray said.. speed.. you have been strafe jumping for how long? then went and played HL1 and couldnt get that same flow down, and its week slow speed turned you off.. :)
Q3A is one of the reasons i HATED how HL1 felt..
you and me should get down on some q3a sometime ;)
--- End quote ---
i'm down, but last time i tried to play q3a it seemed the master server was down?
direct ip would work however.
.....just had a crazy idea....what if byoac had it's own unofficial clan/team [BYoAC]
in the fps world ';]
MaximRecoil:
--- Quote from: AlanS17 on August 21, 2005, 11:11:59 pm ---Killer Instinct is all about combos, but you still have to know what you're doing to pull them off. I like the SF games, but KI is my favorite. However, since this a a thread about overrated games...
Speed Coin sucks to no end.
--- End quote ---
Well you always have to know what you are doing for combos, since pulling them off by accident isn't something that will happen often, or can be counted on. I'm not into Joystick Gymnastics
AlanS17:
Well KI combos are much more involved. I've never been a fan of the later Capcom fighting game combos, either. I make exception for SF EX combos, though. That whole series was alot better than most people give it credit for. In KI, there are pretty specific times to start combos and you have to know your "linkers". Plus, if you're good you can actually break a KI combo in the middle if the person pulling it off gets sloppy or takes too long.
... and since this a thread for over-rated games, 1942 just isn't as much fun after you've been playing Aero Fighters for a while.
(P.S. Anybody want to buy an Aero Fighters board?)
MaximRecoil:
--- Quote ---Well KI combos are much more involved. I've never been a fan of the later Capcom fighting game combos, either.
--- End quote ---
Yeah, I was talking about the later Capcom fighting games, since those were what turned me off on the whole fighting game genre in the first place. I've never actually played Killer Instinct so I can't really comment on it, though I don't like the look, feel or mechanics of 3D fighting games in general.
Oh, and for over-rated games I'll go with "Rampage". That is a pointless, skilless quarter sucker if I ever saw one, and people were just lining up to play it in the late 80's at the arcade I went to. As far as I can tell, there is really no way to avoid damage in that game, as the enemy fire comes down like rain. They could remove the enemy fire and just give you a PC10-style time limit on the game per quarter and it would accomplish the same thing.
AlanS17:
KI is 2D. It's just done by Rare (the same people who did the Donkey Kong Country series of games on SNES). They made 2D graphics look 3D-ish. It's how they first got famous.
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