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Overrated games

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RayB:

--- Quote from: lcddream on August 20, 2005, 01:41:31 pm ---yes i'm very well aware of being able to remap controls, i played quake/ut/ut2kx for many years(more than i care to admit)....half-life however i never liked(no matter what control scheme/sensitivity level)

--- End quote ---

Half Life feels slow because you probably played it AFTER it was first released. The speed of movement in FPS games increased in later games, like Unreal Tournament, then Quake, etc...

I agree, going BACK to Half Life, it feels slow now since we're so used to current games with running on by default.

lcddream:

--- Quote from: RayB on August 20, 2005, 02:28:24 pm ---
--- Quote from: lcddream on August 20, 2005, 01:41:31 pm ---yes i'm very well aware of being able to remap controls, i played quake/ut/ut2kx for many years(more than i care to admit)....half-life however i never liked(no matter what control scheme/sensitivity level)

--- End quote ---

Half Life feels slow because you probably played it AFTER it was first released. The speed of movement in FPS games increased in later games, like Unreal Tournament, then Quake, etc...

I agree, going BACK to Half Life, it feels slow now since we're so used to current games with running on by default.


--- End quote ---

fair enough

MaximRecoil:

--- Quote from: paigeoliver on October 28, 2004, 07:44:44 am ---Since I got my Neo Geo I have had a lot of fun with the fighting games, since neither me nor any of my friends know ANY of the moves. It comes out fair that way.

--- End quote ---
You didn't need to know any moves to excel on the original Street Fighter II. I was very rarely beaten in the arcades in the early 90's on that game using only two buttons (strong punch and kick). I could also beat the computer in single player mode off one quarter without using any special moves. I remember playing in the Bangor Mall "Space Port" arcade around '92 on SFII CE against a guy who was a good deal older than me (I was 17 and he was probably in his late 20's). He was one of those loud, physical, obnoxious players and he knew every move in the book. He seemed to be on the verge of [real] violence by the time he was getting near the end of $10 in quarters trying to beat me (he went to the changer twice for $5 worth of quarters). He was like, "Man, you suck! You don't even know any special moves! All you do is punch and kick! You do the same thing every time! This is is *beep* bull*beep*!

Since I got the hang of that game in the early 90's, I have never met anyone who could beat me on a consistent basis, whether in the arcade, on the SNES or in MAME. Since that time I learned how to do the "hadooken" fireball of Ryu's on a consistent basis and I use it occasionally, but I still mostly use punch and kick. My 14 year old nephew who is a whiz at these new Xbox and PS2 games (which I couldn't care less about) is determined to beat me on SFII. He's been at it for about 4 years now.

I didn't like what SFII and "fighters" in general evolved into; which is more a matter of manipulating controls to blindly pull off some fully automated, guaranteed damage, forty-eleven hit "combo". Where is the timing and skill behind that?

AlanS17:
Killer Instinct is all about combos, but you still have to know what you're doing to pull them off. I like the SF games, but KI is my favorite. However, since this a a thread about overrated games...

Speed Coin sucks to no end.

SOAPboy:

--- Quote from: lcddream on August 20, 2005, 01:41:31 pm ---yes i'm very well aware of being able to remap controls, i played quake/ut/ut2kx for many years(more than i care to admit)....half-life however i never liked(no matter what control scheme/sensitivity level)

--- End quote ---

Theres your problem, as ray said.. speed.. you have been strafe jumping for how long? then went and played HL1 and couldnt get that same flow down, and its week slow speed turned you off.. :)

Q3A is one of the reasons i HATED how HL1 felt..

you and me should get down on some q3a sometime ;)

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