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| Swappable CPs design input/questions... |
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| jfunk:
patrickl, thanx for pointing out that thread! That's some good reading! After reading the comments, I guess it is kind of ridiculous having 2 panels with 7 buttons/player.. I'm thinking of having my every day panel only have 4 buttons per player... That should play most every game.. I like the separate fighter because of hte differences in joysticks... And I guess I could put my 45 degree 4-way and a single button in the empt space on my everyday panel, but that just seems 'cluttered'.. I'd rather have a simple extra panel.. Frankly, the non-everyday panels are currently just a future to-do... The Everyday one is the one I'll "need" :) Thanx for the info! All advice/criticism is welcome! |
| ericball:
A couple of points: 1. I thought that most fighter CPs used joysticks with circular restrictors (like the Super or P360), since many fighters use circular joystick moves for special moves. 2. You may not need the dedicated diagonal panel if you use a Competition (or other 8-way joystick with corners) and configure MAME with UP AND RIGHT style inputs. |
| Minwah:
Molex connectors are good, and you can get a million different types with as many 'ways' as you like. On my cab, I actually find them *easier* to plug in than USB leads: 50% of the time I have the USB plug round the wrong way...and it's hard to find the hole sometimes (heh ;) ) And hot-swapping PS/2's is even worse and not recommended IMO. Mulitple IPAC's is a costly way of doing it I think. |
| rchadd:
i used D25 plug/socket for my movable control panels http://www.arcadecontrols.org/yabbse/index.php?board=10;action=display;threadid=25687 |
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