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Any Vector Emulators that simulate glow?

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Dave_K.:

After playing almost every vector based game made last weekend at the CA Extreme show, I'm wondering why nobody has made a Vector (only) Emulator that simulates the glow/intensities vector games produce.  I did a quick search of usenet and see people talking about possible implementations with modern 3d accelorator cards (back in 99 and 2000) but couldn't find any emulator developed from those ideas.

Anyone know of a vector emulator which tries to accomplish this?

-Dave

)p(:


--- Quote from: Dave_K. on September 13, 2002, 01:58:10 pm ---
After playing almost every vector based game made last weekend at the CA Extreme show, I'm wondering why nobody has made a Vector (only) Emulator that simulates the glow/intensities vector games produce.  I did a quick search of usenet and see people talking about possible implementations with modern 3d accelorator cards (back in 99 and 2000) but couldn't find any emulator developed from those ideas.

Anyone know of a vector emulator which tries to accomplish this?

-Dave

--- End quote ---



do a search for vectordream it supported a glow feature...

peter

Dave_K.:

Wow, VectorDream is pretty damn close to what I was looking for.  It even has backdrops with slight burn-in's!

But the glow effects (on asteroids for exampe) only happen when you hit an asteroid.  It doesn't seem to simulate the varying "intensities" like the way the bullets from your fire glow.   :(

Also VectorDream was created (and last updated) in 1998.  I'd think someone would come along and take advantage or today's 3d accelorators for more realistic effects.

Oh well I can only dream (pun intended)  ;D

-Dave

rampy:

Excuse me if I'm wrong.. but I vaguely remember retrocade had a ton of  playability enhancements for vector games (were they the first to use backdrops or bezels n' stuff?)

IT was fast as it had neil bradley's asm cpu cores n' stuff...

so retrocade (Even though it hasn't been updated in forever) might be worth trying if you haven't...

hopefully it supports glow, etc... I vaguely remember it being pretty good like i said..
rampy

Minwah:

I was wondering about this too, since playing Asteroids at the GameOn show.  I'd never been lucky enough to play on a REAL vector machine before  :'(  Those screens are great :)

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