Main > Lightguns
Act Light Gun Reload workaround?
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Chris:
Yes.  I'm using a version a few builds back, though, so if it's been broken in a more recent version I'm not seeing that.
clanggedin:
OK just tried Analog+ again. Reload is only availabel in the corners of the screen not off screen like it is in mame.

It's much faster to hit button 2 to reload than shoot a corner until it registers.
Chris:

--- Quote from: clanggedin on October 06, 2004, 10:46:01 pm ---OK just tried Analog+ again. Reload is only availabel in the corners of the screen not off screen like it is in mame.

It's much faster to hit button 2 to reload than shoot a corner until it registers.


--- End quote ---
What if you map Mouse Button 1 to reload?  Shooting offscreen is equivalent to pressing Mouse Button 1. (Go into the menu, go to Reload, hit Enter, and fire offscreen.)

--Chris
u_rebelscum:

--- Quote from: Chris on October 06, 2004, 10:59:57 pm ---
--- Quote from: clanggedin on October 06, 2004, 10:46:01 pm ---OK just tried Analog+ again. Reload is only availabel in the corners of the screen not off screen like it is in mame.

--- End quote ---

What if you map Mouse Button 1 to reload?  Shooting offscreen is equivalent to pressing Mouse Button 1. (Go into the menu, go to Reload, hit Enter, and fire offscreen.)

--Chris

--- End quote ---

clanggedin, don't enable offscreen_reload for analog+:

For all PC lightguns, pulling the trigger while shooting off screen (aka "offscreen reload") sends a mouse button 2 press.  It's a "feature" of the PC guns that made it so they didn't reload in mame.

Official Mame -offscreen_reload works by translating all mouse button 2 presses to mouse button 1 when enabled.

Analog+ adds another way to reload, by adding a fake button 2 that can be mapped to the fake button 2 the PC guns send.

If both are used at the same time, they cause conflicts.  So if you use analog+ way of reloading, do not enable official mame's reload.  IOW, disable official mame's reload (aka -nooffscreen_reload, aka "offscreen_reload 0" in mame.ini)

Analog+ way is more flexible but more of a hack.  Official mame's way is in the core, but if enabled, you can't use the button 2 for anything but reload if enabled (and is still a hack, IMO).


All this headache is caused by PC lightguns' differences from the real arcade lightguns, and the original arcade games not having a button to reload.
clanggedin:
Thanks for the info u_rebelscum
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