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Character Animation in FE-3DARCADE :-)

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)p(:

I had to test it after I said in the thread below that it in principle should work...and it does :-)

Bones animation including those from charater studio in max will play automatically on models in the fe. Either as part of the environmental model...the best way... or even as a cab...in the movie below I mapped the model to I-robot in the gamelist overriding the irobot model...so instead of it the animated character is shown...
This should be cool to add all sorts of activity to the arcade...Working crane machines you name it  :)

video:
http://www.i-modernist.com/character.mpg

Peter

Lilwolf:

the mpg seems corrupt.  downloaded it twice

)p(:


--- Quote from: Lilwolf on September 10, 2002, 04:56:14 pm ---
the mpg seems corrupt.  downloaded it twice

--- End quote ---


strange runs ok here...
a copy is also here: http://3darcade.mameworld.net/character.mpg
you may have to copy that into the adress bar...mameworld does not like linking ;-)

Peter

Howard_Casto:

I tried it too... wmp says it needs the llama codec or some such nonsense.  I beleive it's the video compression you used that's screwing it up.  

)p(:

ok another codec  ;)



Peter

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