Well, it might be useful for something I have been thinking about for a while:
I find that having a dedicated button to simulate coin insert has the potential (for those without proper selfcontrol
) to quickly ruin a game, as the button can easily be abused to give yourself infinite coins/plays/lives.
I have been thinking about a way to make the Insert Coin button add something like three credits and then disable until the game has been reset. This would put back some of the pressure to perform well in the game in order to win (or at least get further) that I remember from the arcades, where I always had a very limited cupply of coins
If it would be possible to disable the Insert Coin button
within a game, then with this new counter you might be able to add the wanted number of credits prior to entering the game and basically that would be your total game 'allowance'. Perform or Die!