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Explanation of best MAME Version for TVs

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Minwah:


--- Quote from: seibu on August 04, 2004, 09:31:26 am ---Thank you. Or to put it another way, go and play Pac-Land on an Arcade monitor using an Arcade VGA under windows. You will not be able to eliminate the tearing completely, no matter what you do.

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I was interested so I gave it a go...

I could not see any tearing to be honest, although the background scrolling seems a little jittery.  I tried refresh 60, and it didn't make any difference, so I tried it on my desktop + pc monitor and the same thing...I can't actually remember whether the real game was like that (?)

whammoed:


--- Quote from: Howard_Casto on July 30, 2004, 02:01:43 am --- In today's world of hardware acceleration and arcadeVga cards advance mame is slowly becoming a thing of the past.  

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Gee, I hope not.  I run advmame on linux and from my experience it seems like the best way to run games at their true arcade resolutions.  Are you suggesting hardware stretching is better than actual arcade resolutions?  I have heard some people say you can also run true resolutions with powerstrip but I have no experience with it.  Anyway, from my point of view I don't see advmame becoming a thing of the past anytime soon.  But maybe I'm just confused? ???

Minwah:


--- Quote from: whammoed on August 04, 2004, 04:33:49 pm ---
--- Quote from: Howard_Casto on July 30, 2004, 02:01:43 am --- In today's world of hardware acceleration and arcadeVga cards advance mame is slowly becoming a thing of the past.  

--- End quote ---

Gee, I hope not.  I run advmame on linux and from my experience it seems like the best way to run games at their true arcade resolutions.  Are you suggesting hardware stretching is better than actual arcade resolutions?  I have heard some people say you can also run true resolutions with powerstrip but I have no experience with it.  Anyway, from my point of view I don't see advmame becoming a thing of the past anytime soon.  But maybe I'm just confused? ???

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Well he did say slowly ;)  I don't think it will go in the very near future, although it does not seem like a too remote possibility that an ArcadeVGA-ish card could come out that supported low, medium and high resolutions - now that could be the nail in the coffin...

Howard_Casto:


--- Quote from: seibu on August 04, 2004, 09:31:26 am ---

Also, to call AdvanceMAME a thing of the past is a bit rich. AdvanceMAME under windows is certainly a bit redundant, but AdvanceMAME under Linux or DOS is still the only way to get truly authentic video output. It's also the only way to enjoy Med Res games without ugly, inauthentic hardware stretch.

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Running a mame cab with anything other than windows is slowly becoming a thing of the past.  With today's high-powered pcs there isn't much point.  And for the record all hardware stretch does is stretch the screen.... it's no more inauthentic than any other method of incresing screen size.  As a matter of fact on displays that don't support that resolution it's the only way to make the image look halfway authentic.  

Minwah:


--- Quote from: Howard_Casto on August 04, 2004, 07:32:40 pm ---And for the record all hardware stretch does is stretch the screen.... it's no more inauthentic than any other method of incresing screen size.  As a matter of fact on displays that don't support that resolution it's the only way to make the image look halfway authentic.  

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I agree and disagree.  I think seibu is referring to the blurring you get with hwstretch.  I agree that when stretching 'up', software stretching or harware stretching without the bilinear filtering looks much better.  But when compressing a high res. screen onto a lower res. one, hwstretch does a great job.  Actually I was playing a med. res. game (Super Sprint) on my low-res monitor the other day @ 640x480 (interlaced) -hwstretch, and it looked so good I forgot the game was med. res.! :)

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