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| Uh oh... ran out of buttons on my I-PAC2... |
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| sofakng:
Well, due to poor planning on my part I have a problem. I'm building my control panel and I have an I-PAC2. My overlay artwork (already printed) is designed for a couple of extra buttons, only about 3. These 3 are administration buttons (game pause, game options, etc) but I thought I was going to have enough spots on the I-PAC to put everything. Here are my buttons: 1) Player 1 -- 7 buttons 2) Player 2 -- 7 buttons 3) Player 1 Joystick -- 4 buttons 4) Player 2 Joystick -- 4 buttons 5) Administration buttons -- 4 buttons 6) Start buttons -- 2 buttons 7) Credit buttons -- 2 buttons (I also have another 4-way joystick with buttons, but they will share the player #1 buttons) Total = 30 buttons The I-PAC2 only has 28 inputs. Now I also have an Opti-Pac and that has spots for two buttons-- left and right mouse button (which I also use on my control panel). So am I stuck? Is there a trick I'm missing to squeeze two more buttons out of this keyboard encoder? I've purchased it about 6 weeks ago (but never hooked it up yet), but I doubt I can exchange it for an I-PAC4. I'm not sure I'd want to though just for two lousy buttons, but at the same time I don't want two useful buttons sitting on my control panel. Any suggestions? |
| whammoed:
I have no idea if this would work, but perhaps you could set up a shift function on the ipac. Say player1 start and player1 button 1 = something. Then wire up a button that would trigger both player1 start and player1 button1. (attatch both wires to the NO position of the microswitch) Again, not sure it would work, just a thought. And I hope that made sense! |
| MrBond:
Exactly what I was thinking! ...but I don't know if it would work or not... |
| RayB:
Personally I always though the 7 button layout is overkill. So perhaps you can remove those two extra buttons from that layout.... Just color one of the 6 differently, for games that need only 1 button. |
| MrBond:
--- Quote from: whammoed on July 12, 2004, 10:21:49 pm ---I have no idea if this would work, but perhaps you could set up a shift function on the ipac. Say player1 start and player1 button 1 = something. Then wire up a button that would trigger both player1 start and player1 button1. (attatch both wires to the NO position of the microswitch) Again, not sure it would work, just a thought. And I hope that made sense! --- End quote --- I just tried this out. I connected both my shift key and down (a button that has a shift function: p for pause) to the same button. When the button was pressed, the IPAC registered the down button first, then when I let go, it registered '1' (my shift key). Some times I could get both 1 and down to register at the same time, but never 'p'. I was using leaf switches, but I doubt it will be any different for microswitches. Curious if anyone gets this to work... |
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