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| Can clrMAME build sound sample files for older v0.36 ROM sets???? |
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| SirPeale:
And *finally* here is 10.wav from invaders.zip http://www.stu.at/mame/download.htm |
| Nuttman:
Thanks Peale. I got all the files from the links you posted. I haven't gone through the process of building the ROM set yet (been a busy weekend). I wasn't about to begin that until I understood if clrMAME took and rebuilt the files AND sound samples to the old set. I didn't see a Phoenix sound sample in the lists. Phoenix was one of my favorite games, and a lot of discussion I've seen relates to sound samples prior to being integrated into the ROM after somewhere around version 0.37 (I might be a little off on my version number since I'm going from memory). A lot of Phoenix "purists" prefer the sound prior to the integration. Hence my reason to go with an older version of MAME for classic games for an older system I have.....not that I'm one of those purists.... I guess until I build the set I won't know what I'm really missing without doing a little more investigation. Are you using clrMAME to check what samples are missing? I'm just interested in knowing what you're using to check. Thanks for the help so far. Such a great community! |
| SirPeale:
Yes, I used ClrMAME to check. Invaders' "10.wav" was the biggest one on the list, so the inclusion of this file knocked the list from like 40 down to five or so. |
| Nuttman:
Can I ask what dat file you're using? Is it the dat file for v0.36 and does that include support for sample files? Or are you using a seperate file for just for samples. On this topic, where did you pick up you're dat file? |
| SirPeale:
Made it myself. C:\MAME> mame -listinfo > mame36.dat |
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