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pinball flippers
TheOtherBob:
Check out John's Retroarcade site.... he did a nice job of adding a plunger to his cab.
http://www.johnsretroarcade.com/cabinet.asp
Nefesis:
i know John's Retroarcade didn't do this, but when wiring the ball launcer couldn't you just put an orsdinary pushbutton inside the cp so that the end of the ball launcer rests on it. then wire the nc and com and the pushbutton, so it is normally closed like a kill switch. when you pull the launcer back, the button is released and it is like the space bar (or whatever key you have it hooked up to) is depressed until the launcer hits it again. the longer you hold it back, the harder the ball will be launced. attached is a (pretty crappy) picture depicting what i'm trying to say. you can see the wires leading from the nc and com parts of the pushbutton microswitch.
crashwg:
I think that may acctually be what John did, except with an optical switch. I'm not entirely sure on that, but I sent him a message asking so.
Inaba:
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patrickl:
--- Quote from: Nefesis on July 09, 2004, 12:16:20 am ---i know John's Retroarcade didn't do this, but when wiring the ball launcer couldn't you just put an orsdinary pushbutton inside the cp so that the end of the ball launcer rests on it.
--- End quote ---
Well, I thought his website says you can't use a normal switch because it would bounce. I guess he uses it by pulling on the plunger and letting it go, but I don;t see how that works. Don't you need to hold the enter key to determine the force of the launch? So if you press on the plunger to fire you could use a microswitch yes.
I really hoped there would be a way to pull on the plunger and let the force of it decide how fast the ball is launched. That would be much more like a realy pinball machine works. I guess I'm just dreaming there though.