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compile MAME help needed

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daywane:

Twisty  at emudvice had the answer  8)  ;D
in  MAME 32 right click on the games icon, advanced , and set  rotation. man was that a simple fix or what  :D
Thanks to all ...
you all saved me a lot of time.

SirPoonga:

Man, didn't know you were running mame32...

)p(:


--- Quote from: daywane on August 17, 2002, 01:54:02 am ---
Twisty  at emudvice had the answer  8)  ;D
in  MAME 32 right click on the games icon, advanced , and set  rotation. man was that a simple fix or what  :D
Thanks to all ...
you all saved me a lot of time.

--- End quote ---


But you will have to do that by hand for all games...
Some frontends, like mine, can set the commandline option to be vertical or horizontal etc for all games at once... (this will rotate all horizontal games 15|horizontal|-rol| etc.)

Peter

u_rebelscum:


--- Quote from: daywane on August 16, 2002, 03:29:57 am ---seems like if I just copy MAME. INI a few 100 times and change the file name to the game in questions name and change the rotation to = 1 then in theory my vertical games will now be vertical.
--- End quote ---


Um, I would have just the one rotate line you changed copied and renamed in the new files.  This way only the rotate option is overridden, and none of the other options, in those verticle games with game.ini files.  Then you can still make (dual?) system wide changes as needed in the one mame.ini file.  Again, it should work in theory, so you should test it with one game before doing it with all the other games.  I don't know if it will work with mame32.

Howard_Casto:

Yeah I'm really confused as to what you wanted now.  Rotating all of the games is embarrassingly easy in any front end that supports the passing of command lines, including mine, emuwizard, gamelauncher, afx, 3darcade, and any other you can think of.  It's also easy in mame itself... just turn rotate on in the ini file.

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