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| How many buttons for a minimalist 4 player CP ? |
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| spystyle:
Howdy, I am going to build a Guantlet 4 player in the future, and I don't know how many buttons to allocate to each player, I would appreciate suggestions very much. I'm planning to have 4 buttons for players 1&2 and 3 (or 2?) buttons for players 3&4 on a Gauntlet 4 player control panel I'd like the layout to be compatible with almost all 4 player simultanious MAME games and almost all 2 player simultanious MAME games. (and if you care to design a nice ergonomic layout within the Gauntlet CP shape, I'll be your best friend!) Thank you, Craig |
| AmericanDemon:
Players 1 and 2 should have at least 6 buttons if you like fighting games such as Street Fighter. 4 will suffice if you only like Neo Geo fighting games. Players 3 and 4 should have 3 buttons. Then you need to add a start button for each player and also credit buttons unless you have a 4 player coin door. |
| TalkingOctopus:
2 four player games use 4 buttons for player 3 and 4. Those games are: Dungeons & Dragons: Shadow over M Dungeons & Dragons: Tower of Doom I think they are pretty fun and worth the extra button for p3 and p4. |
| AmericanDemon:
Yeah forgot about the 4th on those. Some of the funnest Multi Player games there. |
| mattv:
--- Quote --- think they are pretty fun --- End quote --- Pretty fun? PRETTY FUN? Those are the greatest games ever made! Pretty fun indeed. Humph! I agree, those two games are well worth the 4 buttons per player (technically they are 5 buttons per player but you can double up the start and inventory buttons) |
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