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| Xiaou2:
--- Quote from: RetroBorg on June 25, 2004, 07:39:20 am ---I think it looks pretty good and depending on the reality of the physics engine, I personally think this could be the future of pinball, imagine what could be possible on a virtual table. Here's just a few possibilities, I'm sure you can think of plenty of others: One machine with an almost endless choice of tables. Can you imagine some multiball features with say 100 or more balls? Tables linking to other tables. Ramps with turbo boosts. Special effects like fire, explosions, water etc. Perhaps having your view of the ball slightly obstructed by mist, cloud or smoke moving across the playfield. Options limited by only your imagination. --- End quote --- 1) endless tables = endless crappy simulations 2) 100 multiball = bad game. Highest multiball on a pinball is 13 balls - and people complained about it because it dosnt do much for gameplay. Balls just get in the way and clump into a mass. 3) Link tables - can be done with real pinballs already 4) Turbo boost ramps - can also be done with hidden coils. Simular to magnasave but reversed. 5) Enviornmental fx - can be accomplished with holo-mirrors (like in the latest starwars pin).. and other special technology. The biggest benefit is the ability to select multiple machines. However... those machines shots look horrid. The best pinball simulation ive seen so far has come from microsoft. They actually digitally captured real machines and converted them. So they look as real as a 5 mega pixil camera shot... rahter than a low color, blocky, poorly lit, poorly shaded, p.o.s. Physics are also suspect in games like this. Theres many things that arnt tooken into account - which changes the gameplay radically. If you popped this machine right next to a real pinball machine... you can bet that anyone would rather play the real deal. Ive recently aquired a black knight 2000... and its god-ly fun : ) In pinmame... its not too bad... but its definitely not the same. Kinda Soul-less... and looks horrid comparitively. ms pinball pics visual pinball attempt: |
| NoOne=NBA=:
I like the idea that they could re-release some of my favorites on it, but think the machine would look better with a second display for a backglass. |
| Tailgunner:
--- Quote ---1) endless tables = endless crappy simulations --- End quote --- Depends on the emulator. Visual Pinball has been more or less dead in the water for how many years now? --- Quote ---The biggest benefit is the ability to select multiple machines. However... those machines shots look horrid. --- End quote --- I'll reseve judgment till I can see one in person. I do think the need to add a backglass though, the machine looks odd without it. --- Quote --- The best pinball simulation ive seen so far has come from microsoft. They actually digitally captured real machines and converted them. So they look as real as a 5 mega pixil camera shot... rahter than a low color, blocky, poorly lit, poorly shaded, p.o.s. --- End quote --- I've seen some Visual Pinball tables that looked really good too. I don't remember the builder's name, but one machine that comes to mind was Bally Supersonic. With a commercial emulation I'd expect first class graphics, not the "good enough" that passes for a lot of the VP tables. --- Quote ---Physics are also suspect in games like this. Theres many things that arnt tooken into account - which changes the gameplay radically. --- End quote --- No arguement there, I know Visual Pinball cheats in a few areas. I would hope a dedicated pin emulator would go the extra distance to get the physics right, or at least as close as humanly possible. --- Quote ---If you popped this machine right next to a real pinball machine... you can bet that anyone would rather play the real deal. --- End quote --- Maybe, depends on the machine. If given a choice between a real Williams2000 machine and an near perfect emulator loaded with classic pins, my quarters would go into the emulator. --- Quote ---Ive recently aquired a black knight 2000... and its god-ly fun : ) In pinmame... its not too bad... but its definitely not the same. Kinda Soul-less... and looks horrid comparitively. --- End quote --- Agreed, but there's only so close they can get before running into the limitations of Visual Pinball. Plus you're comparing playing a full size table to a tiny repro on a computer monitor. A full size simulated playfield would make a huge difference in playability. |
| NoOne=NBA=:
You get me a "near-perfect" Evil Knievel/Hocus Pocus/8-ball Deluxe simulator vs. a "real" machine, and my money's going in the simulator. Couple that tables allowing gameplay similar to Dragon's Fury and Dragon's Revenge for the Genesis (little guys running around getting hit by the ball, and "bonus" round fights against dragons/castles/etc....), and I'm completely sold. |
| J_K_M_A_N:
It could be using this. The Future Of Pinball Maybe :P I can't wait for this to come out. It looks VERY cool. I am hoping they release an editor with it. I would love to make my own machine. I am trying on Visual Pinball but it doesn't look half as good as that. I would also take a really good emulator with lots of games over one single machine. Especially if it had a 42" plasma screen. That would look awesome. Real machines are kinda hard to keep up. A friend of mine has a KISS machine that rocks but it does have a few problems with sound and cracks in the playfield. Too much maintanence(sp?). To each his own I guess. J_K_M_A_N |
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