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Driving controls - one to rule them all?

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Silver:

I was planning 1 analogue pedal (gas) and 1 microswitched (brake) - do most games use analogue or digital for the brake?

Either way - it sounds like 2 x analogue is best. (I'm planning 2 pot-based pedals wired to a dual strike hack).

re gear shifter: I'm sure (2) and (3) (in Minwah's post) can be simply done on a hi/lo shifter - as for (2) the hi/lo buttons are mapped to the shifter position, and in (3) simply mapping the lo to the shifter will work (I think). I though pole position was a shifter too, but if its a button-up then a shifter with a button would cover it.

more generally: are most pc wheels 270's?

also - there are a ton of PS2/xbox wheels available cheap 2nd hand - are these 270's as well, and anyone know typically what pots they use - how hackable are they onto an optipac/dual strike?





Tiger-Heli:

>Either way - it sounds like 2 x analogue is best. (I'm planning 2 >pot-based pedals wired to a dual strike hack).

Agreed.

>I though pole position was a shifter too, but if its a button-up then a >shifter with a button would cover it.

It's a shifter.  MAME set the controls for convenience rather than authenticity.  Someone somewhere posted a source code patch to "fix" it.

>more generally: are most pc wheels 270's?

Yes, they are.

>also - there are a ton of PS2/xbox wheels available cheap 2nd hand >- are these 270's as well,

Yes

>and anyone know typically what pots they use - how hackable are >they onto an optipac/dual strike?

Dunno.  You could also use DaveB's AKI interface, which is USB and works with any value of Pots.





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Xiaou2:



Hiya : )

  Well, thats the crappy drawing of a possible design for a multi-wheel.  

  I personally have no use for it as I have supersprint wheels and starwars yoke - as well as a super hangon controller.   I (rough) designed it just for fun and for others to try out... tho I admit it would be a fun project to do (just do not have the time).

  Im quite sure that its very possible to do this.  Also,  a simular method could be used for Multi-spinner (an engaugeable geared drive for higher accuracy in arkanoid)... and or also a pot based gear to use as a paddle (for games like pong).

  Someday I do hope to design and build a shifter that feels like Race Drivin's.  Its the best arcade shifter ever built.

Kremmit:

Posted by: Landstander  Posted on: Today at 03:07:34pm
--- Quote ---Looking through KLOV I see that Ferrari F355 Challenge actually has a 6 position gear shifter (1-5 and reverse)
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Apparently so did Ridge Racer:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=13718&item=6102724849&rd=1&ssPageName=WDVW

Wish I could pony up the dough for this.  It should be hackable for any game.

Silver:

Tiger-Heli: Thanks for the info....

Looks like for a 360 wheel, an arcade part is what is needed - unless you hack a spinner and a wheel perhaps?

I like the idea of a combined 270/360 although not sure I'm going to go in headfirst and be a guinea pig. Although would be perfect in terms of space (which is bad enough when considering 2 wheels, pedals, 4player cp...)

Ah well, I think a 270 yoke and 360 wheel will cover the most. Although I love UncleT's setup - amazing!

if you have not seen it, go look:

http://unclet.arcadecontrols.com/MomsArcade/MomsArcadeMain.html



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