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best 4-way, 8-way joysticks
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Grauwulf:
Well I'm not *suffering* for space on my CP, but I think I'm going to use the Ultimate T-Stick for my panel. I looked at the Omni-stick Prodigy, it's a neat design, but I don;t like the idea of anything extra protruding from the panel. Also you have to surface mount it which IMHO will distract from the look of the panel.

My question is, are there any multiplayer games that use 2 4-way sticks?
NoOne=NBA=:
Karate Champ uses 4 of them, and Assault uses EDIT: 2 as well (trigger sticks).

Those are the only ones I know of that you really CAN'T use 8-ways on, and have them work properly.

If you use 8-ways on either game, you will hit HUGE dead spots where the controls just don't send any data--bringing your player to a quick halt until you get back where you would be with a 4-way.
NoOne=NBA=:

--- Quote from: independentthread on July 11, 2004, 03:25:38 am ---
--- End quote ---


--- Quote ---1. "too young to remember..."
Actually I remember the little cone shaped buttons used for player start on Centipede that had their own very distinct clicking sound.

--- End quote ---

You get 1 click per game.
The FIRE button was a leaf button, and didn't click.


--- Quote ---2. "leaf switch joysticks don't click..."
So in other words, what you're trying to say is that the old games didn't have buttons?  Buttons never click, do they!?

--- End quote ---

The buttons on CLASSIC (old-school) games did NOT click in and of themselves--they were leaf switch buttons.
Therefore the quest for non-clicking controls is not a "new-school" thing that should be put down as non-classic.

You are the one who started the old-school vs. new-school rant with THIS post.


--- Quote ---Not to sound like a @#$%@#$%@ but...HOW CAN YOU NOT LIKE THE CLICK!?  Arcades were built on the click!!!  The click is classic!!!  That's the whole reason I'm getting into this, I'm sick of the new school crap with no clicks!!!

--- End quote ---

You can't get mad at people for ranting back, when you are trying to claim "old school" superiority, using "new school" technology to make your case.


--- Quote ---3. "Have you ever heard pf Pacman?  Ms. Pacman?"
A better question is how you never noticed the fact that most of the people who used to play Pacman and Ms. Pacman used to slam the joysticks in each direction so fast that, besides almost breaking the ball of in their hand, essentially made a clicking sound.

--- End quote ---

Again, those were not clicks made by the controllers.
Those sticks were leaf-switch sticks, and did NOT click.


--- Quote ---So to anyone who decided to jump me for my comment, you can click THAT.   >:( ;D

--- End quote ---

For me, it's not about the click/not-click issue, but rather about what works well.

The sticks that you are probably most familiar with, given that you feel the arcades were "built on clicks" are the Happs crap that eventually became standard on most machines.
Those sticks suck from a players standpoint, and only BECAME standard as arcades shifted from a manned operation to a route operation.

When the arcades actually had a tech on staff, adjusting controls, etc... was viewed as a necessary evil, and controls were fixed quickly and efficiently to keep the game operational.
Wicos were the standard at this time because they were durable, and worked better, from a player standpoint, than their microswitch counterparts.
This made the operator more money because people wanted to play them.

Once the shift was made to a route system, the sticks began to be replaced with microswitches because they didn't require as much maintenance.
There's nothing worse than coming back a week after a control failure to find out your machine hasn't been making ANY money since you were last there.
Minwah:
My Galaga cocktail from '81 has a leaf switch button...but a microswitch 2-way stick (not the microswitches most commonly found now, I believe they are called subminature  (sp) or something)...

Just thought I'd lob that in  ::)

pcolson: did you have to cut down the actuators on your Cherry microswitches?  I took some from a Happ Super to fit onto my T-Stik, but had to cut off part of the actuator (they are longer on Supers).  The difference is amazing tho :)
Kremmit:

--- Quote from: NoOne=NBA= on July 11, 2004, 04:28:31 pm ---Karate Champ uses 4 of them, and Assault uses 4 as well (including top-fire ones).
--- End quote ---

I agree with you about Karate Champ- but I thought Assault was 1 player at a time only, and therefore would only require two sticks.  
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