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TMNT: 4P w/ 2 coin doors
Bear Hugger:
Is there a way in Teenage Mutant Ninja Turtles to allow for 4 players if theres only 2 coin doors? Normally it counts each coin for each door individually but is there a way to make it collective?
Floyd10:
Well the closest That I can think of is to re-assign the coin doors, so that it has 2 ppl in it. than you just dont press the 1 up for the other
TalkingOctopus:
This is what I did. In mame, I remapped the key for coin slot #2 so it credits p2, p3, p4. It works for ninja turtles as long as you don't press start for the absent players. It works for most other 4 player games as well EXCEPT Xmen. In Xmen, your players start automatically, so if you have only 3 people there will still be 4 on playing, only one will not be moving. You can get around this problem by reassigning the credits.
Lilwolf:
Or keep the coins the same... then add 4 buttons above them as an 'alternate coin'.
keep these all using a common ground wire... And add a switch to that ground wire to break it. So that all 4 can be disabled when you want to force coin door.
Howard_Casto:
I hate to be a jerk but.... here's an idea, why not put in a 4 player coin door like you should have in your cabinet? They are on ebay all the time. Some cabs even have two, 2-player coin doors. (Tmnt for example)
yes, there are work-arounds, but it seems a waste to have a 4 player setup and not have the proper controls to play the games without jimmy-rigging.