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| Ed ONeill:
--- Quote from: Apollo on June 08, 2004, 10:48:13 pm ---To begin with set the jumper to mame and use the PS2 connection not the USB connection. Let us know how you go. --- End quote --- I am using usb minipac.. What do you mean set the jumper to mame? As for setting the jumpers the are 6 pins 3 on the left and 3 on the right, usually jumper are pairs but this is diffrent so I am a little confused and I can't really see the writing to well but I'll try to explain Here is what I mean USB . . ALT (not sure what this is this for) . . PS2 . . RDN (not sure what this is this for) The jumpers are red ,that's why I made the dots red, the jumpers are on the bottom 2 pins on both the left and right , again see example above. Here are a few questions Is it safe to assume that the middle pins are common/negative pins. Also I would assume that I should at least move the left pin Thanks in advance ED |
| Tiger-Heli:
--- Quote from: Ed ONeill on June 09, 2004, 06:53:29 am --- --- Quote from: Apollo on June 08, 2004, 10:48:13 pm ---To begin with set the jumper to mame and use the PS2 connection not the USB connection. Let us know how you go. --- End quote --- I am using usb minipac.. What do you mean set the jumper to mame? As for setting the jumpers the are 6 pins 3 on the left and 3 on the right, usually jumper are pairs but this is diffrent so I am a little confused and I can't really see the writing to well but I'll try to explain Here is what I mean USB . . ALT (not sure what this is this for) . . PS2 . . RDN (not sure what this is this for) The jumpers are red ,that's why I made the dots red, the jumpers are on the bottom 2 pins on both the left and right , again see example above. Here are a few questions Is it safe to assume that the middle pins are common/negative pins. Also I would assume that I should at least move the left pin Thanks in advance ED --- End quote --- Not sure about the mini-pac, the I-PAC had a USB/PS2 Jumper and an ALT/MAME jumper. I would assume these do the same things. I think you do the following (X is capped by jumper, . is open pin) USB . . ALT X X PS2 X X RDN ^ Operates on the PS/2 port with the default/supplied/MAME codeset, not sure what RDN means. USB X . ALT X X PS2 . X RDN ^ Operates on the USB port with the default/supplied/MAME codeset. USB . X ALT X X PS2 X . RDN ^ Operates on the PS/2 port with the an alternate codeset that you manually program in. USB X X ALT X X PS2 . . RDN ^ Operates on the USB port with the an alternate codeset that you manually program in. |
| Ed ONeill:
Tiger-HEli If I use this setting USB X . ALT X X PS2 . X RDN ^ Operates on the USB port with the default/supplied/MAME codeset. Then should I be able to play the games right away ? So basically all I have to do is move the left jumper. Now as for the alt setting when would I need to use that setting? Thanks Ed |
| Tiger-Heli:
--- Quote from: Ed ONeill on June 09, 2004, 07:35:04 am ---Tiger-HEli If I use this setting USB X . ALT X X PS2 . X RDN ^ Operates on the USB port with the default/supplied/MAME codeset. Then should I be able to play the games right away ? So basically all I have to do is move the left jumper. --- End quote --- That's what I am ASSuming! --- Quote ---Now as for the alt setting when would I need to use that setting? --- End quote --- From the Ultimarc website: What does the "MAME/ALT" jumper do? If MAME is selected this selects a key code table which contains all standard MAME codes including the shift codes mentioned above. If you only ever use MAME and want a quick and easy install this will probably do for you. The MAME position is great for installation and testing. You don't have to keep changing jumper settings, as once the jumper is set to "ALT" you can leave it there and re-program as required, including "on the fly". What if this jumper is set to "ALT"? A programmable code set is used. You may find you need to change the assignment of keys for other emulators or maybe you don't want to have the shift functions of the MAME code set. The code set can be programmed either using a DOS or Windows utility on the PC or using the interactive programming method. Programming details here. Normally you would install and test with the jumper on "MAME" and then later on, change it to "ALT" and program the keys. There is no need to return the jumper back again or continually move it. *** Personal item - Let's say you want a dedicated Pause key, you aren't using P2B8, and you don't want to configure MAME to use P or L (I-PAC P2B8 defualt). You would move the jumper to ALT and reprogram 2sw8 to P, and wire this to your pause button. 2nd Example - Let's say you want to use your CP for ZSNES (Super Nintendo emulator) and MAME, but you need a different codeset for each. You play mostly MAME, but you don't want to re-program the I-PAC each time you switch games, and you want it automatic so you don't have to explain it to people. You move the jumper, program and save a MAME configuration file (I think they are .ipc files), program and save a ZSNES configuration file, then write a batch file that load the ZSNES configuration, loads ZSNES, loads the MAME configuration back again, and exits. (Not as difficult as I make it sound.) |
| Ed ONeill:
Tiger-Heli , Thanks for the stuff from ultimarc , as you may know there is not a lot of info on the site for the minipac, There is no "mame" jumper on here so I guess if I leave the jumper set on RDN that would be the equivilent. I am going to try now Thanks Ed |
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