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| My Control Panel checklist - newbie |
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| megashock5:
To tell you the truth, I just assumed that a volume knob would be much harder to do than the buttons. Again, I come from the Mac world, and I have buttons on my keyboard for up and down volume. I figured that's how computers do volume, buttons not knobs. I will now go look for this hack you mentioned. Thanks again, guys. This board is the best. |
| missioncontrol:
alot of people also recomend a reset button (F3) and If your not using a coin door you'll need a button to insert coins... |
| unclet:
My recommendations are as follows: - player1 coin insert button - player2 coin insert button - F3 reset button - ENTER button - TAB button (Mame configuration) You mentioned you were adding a trackball so if you want to use it like a mouse (which I recommend) then I would add the following: - left mouse click button - right mouse click button Have you heard of "Visual Pinball"? If not, then you might want to read up on it and you might want to add the following as well: - left pinball flipper button - right pinball flipper button - plunger button (not really needed but I added one for fun) As for explaining what a front-end is ....... imagine wanting to play PacMan in Mame without the use of a frontend. You would have to open a command prompt and type something like the following: mame -pacman if you then wanted to specify a particular sound card you are using you might need to add the following: mame -pacman -soundblaster=on if you wanted other stuff it could quickly get out of hand and confusing: mame -pacman -soundblaster=on -resolution 1024x800 -scanlines -alwayssynced -monitor ntsc -norotate -frameskip 3 -flicker 4.32 you get the idea....... Anyway.... a frontend manages all the "command" options via a nice GUI interface (instead of having the person enter them manually or even having the person have to remember the exact syntax of all the options) and then starts the emulator based on the chosen options. Once the emulator is started then the front-end is not doing anything and the emulator (Mame) is now in control. |
| NoOne=NBA=:
--- Quote from: megashock5 on June 04, 2004, 10:24:13 am ---Can you use a mouse hack to run both a trackball and a spinner? If so, can you still have a mouse to use for windows stuff (or I guess you could use the trackball, maybe one of the buttons should be mapped to the mouse click?) --- End quote --- You can run both a trackball and spinner off the same mouse hack. Oscar has a tutorial on how to hook up BOTH to the same mouse hack--HERE. I actually have mine wired with a quick disconnect, so that I can swap back and forth between the two on my modular CP. NOTE: If you wire the mouse hack to a quick disconnect like this, Oscar says to be sure you do the following: CONNECTING 1) With the USB cable DISCONNECTED from the computer, attach your quick disconnect cable. 2) Connect the USB cable to the computer. DISCONNECTING 1) DISCONNECT the USB cable first. 2) Disconnect the quick-disconnect. Failure to do them in this order may fry your trackball/spinner, or the USB connection on your computer. |
| megashock5:
UncleT - I owe you, man. I had totally forgotten about pinball. I *definitely* want those functions. Again, about the mouse hack - do you need to hack two mice to run both a trackball and a spinner, or can they share? Also, how does this effect having a regular mouse to use as well? OK, here is my updated list. See if this is shaping up any better: 2 4/8way switchable sticks 6 action buttons per stick Player 1 and Player 2 start buttons Player 1 and Player 2 coin insert buttons Pause button Quit button Tab button Reset button Volume knob (still can't find Mafias hack...) Trackball (if I can figure out the mouse hack) Spinner (if I can figure out the mouse hack) Right & Left mouse buttons Pinball buttons - R & L flippers plus plunger button How's that? |
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