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ROTARY T-STIK PLUS (PLUS) - Willy Wonka Edition
mr.Curmudgeon:
--- Quote from: jripley on January 29, 2005, 12:37:01 am ---I tried this solution with no costs, used an existing joystick and an old mouse.
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LOL!! That's awesome...it looks a LOT like the prototype I built to test the idea myself. I used a rubber band attached right on to the shaft of the joystick and it worked...although it didn't stay on long, but it worked fine for testing.
I'm still looking to improve the current hack, since it seems the plastic pulley is giving people some trouble on the T-stik Plus (ie: not enough torque to switch, due to slippage)....So keep that in mind.
koolmoecraig:
Would metal gears from an R/C car motor or gearbox work??
Just thinking
BuZz880:
--- Quote from: mr.Curmudgeon
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I'm still looking to improve the current hack, since it seems the plastic pulley is giving people some trouble on the T-stik Plus (ie: not enough torque to switch, due to slippage)....So keep that in mind.
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A drop of Super Glue fixed the problem for a while. Just let go last night. I think i'll try again though I don't like how this could end up being a fairly permanent thing if it works.
I might try some sort of lubricant on the joystick shaft while I have it apart as well just to smooth out the spin motion a bit... I'm thinking silicone CPU heat transfer grease might work and at least it won't hurt anything.
Also, I want to invert my mouse on the mounting bracket to try and get closer to exact height between the pulleys but this will reverse the direction of rotation. I know I can fix this in the MAME setup but that also will reverse my trackball and stuff so instead I think I might try and change the wiring on the mouse. Any one know anything about all these pinouts? I don't really want to get into analogmame at this point.
daywane:
I just read few posts back someone just cut the wires to y and moved them to x or vice versa.
BuZz880:
Ya, thats not the same as reversing the direction of an axis.
Its OK, I creatively modified the mouse a little more to get it perfectly aligned with the height of the pulley on the joystick shaft. It is now perfect.. as long as the Super Glue that enables my 4/8 way selectivity holds. Very smooth. Zero detectable impact on normal (non rotational) joystick use and I can reach 40,000 in Discs of Tron already and previously had never surpassed about 20,000 (using a Saitek flight stick and trackball combination) - not that I play dotron alot but the point is its a great controller now... it doesn't replace a nice heavy spinner in games like Tempest but I actually think its better than the Discs of Tron original controller setup (I always found it hard to precisely move Tron with the big flightstick yoke thing). I never really played too many Rotary games in the arcade like Ikari, etc. but this solution seems perfect for those games on my cab... I do not see a huge need for clicking, I can see the point, but overall I would say I prefer not to add even slight resistance to the rotary action.