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Flat screen monitor in cab?
patrickl:
He, he, OK I didn;t count the little cabs. I made a microcab with a 3.5" TFT too 8) (iPAQ H2210 can slide inside)
I'm now working on a full size cab. My maximum depth is 60 centimeters (close to 24") I put a drawing of the side in a thread about Cp heights a wwhile back. I have changed the drawings slightly since, but the basic shape is still a squashed Galaga cab (less depth than usual).
I have an 18" TFT monitor that will go in the cab. One of the cool things of an LCD monitor is that it should not be too hard to get it to rotate. In fact the one I'm using has a rotation mechanism built-in (allthough I will replace it with one that should turn more easily).
I have some speed issues with my screen (there is some ghosting when sprites move fast), but it doesn't bother me much. I have one of those new fast TFT screens too and it doesn't have this ghosting but it doesn't look much better (or worse) too me overall. I haven't seen an arcade monitor, but I did try out a CRT monitor (until I found out it would never fit in my maximum cab depth).
walls83:
If you have a Flat screen why not just build a showcase cab Control panel and mount the flat screen to the wall. Then you could slide the CP up against the wall when your not using it. Thats what I would do. You could have the PC in the bottom of the Control Panel and when you pull it out just press power and your good to go.
NoBonus:
Good idea, but when the showcase controller is not hooked up you will just have a flat screen monitor on the wall... unless you housed it in a dart board case....
bigmoe:
--- Quote from: NoBonus on May 12, 2004, 07:49:16 pm ---Good idea, but when the showcase controller is not hooked up you will just have a flat screen monitor on the wall... unless you housed it in a dart board case....
--- End quote ---
Or hooked it up to cableTV...
patrickl:
It sounds like a good idea yes. You could save some space. Allthough, when you start moving th CP pedestal around you might have some problems with:
- making sure things don't get damaged during the moves
- keeping the CP from tipping over
- hiding alle the cables