| Main > Main Forum |
| 49-ways, the new 8-ways? |
| << < (6/8) > >> |
| NoOne=NBA=:
On the opposite side of this, I am curious how well the 49-ways will act in games that originally had TRUE analog controls. I'm guessing that they will perform fairly well because you get a direction and distance from center signal from them; but wanted to know if anyone had tried them on games like Star Wars, Road Runner, etc... |
| bdsjake:
I have the same question as NoOneNBA, was thinking these might work for afterburner, or food fight, which I think both had analog sticks?? thanks, |
| Minwah:
--- Quote from: bdsjake on May 20, 2004, 07:06:26 pm ---I have the same question as NoOneNBA, was thinking these might work for afterburner, or food fight, which I think both had analog sticks?? thanks, --- End quote --- Once again I would like to know if anyone has tried this - Road Runner or Escape from the Planet of the Robot Monsters etc? Paige have you tried yours yet? |
| Tiger-Heli:
Just some quick comments to some things asked earlier in the thread: MAME has a delay before it registers a direction with an analog stick - it's called A2D deadzone. It also has settings to try to restrict the directions in 4-way games, but it doesn't work that well since the stick is not restricted. MAME does a pretty good job with analog sticks for digital games (1942 on a PC joystick, fair for pacman on a PC joystick). MAME does poorly with digital controls on analog games (Happ Competitions in Paperboy, Star Wars, etc.) |
| Minwah:
--- Quote from: Tiger-Heli on June 05, 2004, 11:28:10 am ---MAME has a delay before it registers a direction with an analog stick - it's called A2D deadzone. --- End quote --- This is only when using an analog stick for a digital input tho isn't it? 'A2D' being Analog to Digital presumably... As for MAME not dealing too well with digital controls on analog games, I guess you can't get something from nothing :-\ |
| Navigation |
| Message Index |
| Next page |
| Previous page |