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One Player fighting game template

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NoBonus:

Yeah, in the long run.  So I want a dedicated fighting game setup to play fighters only (and occaisionally other games).  I am going swappable because having all of the controls on one panel just seem awkward to me and I have limited space.  My third panel will have a spinner, some buttons, and a hacked flight stick and maybe a regular joystick for fun.  The Neo-Geo setup will also have a 4-way on the right side for Pac-Man, etc... or should it be on the left of my other stick? Hmmm... I will need to make a test rig and test it out.

NoBonus

bigmoe:

If you have room on the panel, I actually found that angling the buttons (like a M$ natural keyboard) gave me the most comfortable fit (and higher scores).

Not arcade-authentic, but neither is the easy-chair I play from  ;D.

NoBonus:


--- Quote from: bigmoe on April 27, 2004, 06:15:19 pm ---If you have room on the panel, I actually found that angling the buttons (like a M$ natural keyboard) gave me the most comfortable fit (and higher scores).

Not arcade-authentic, but neither is the easy-chair I play from  ;D.

--- End quote ---

Where can I find an example?

Spaced Invader:

Best idea is to get some cardboard and model various angles/button distances and use what feels best to you...after you pick one the cardboard is a ready made template.

NoBonus:

Where can I find some fighting game button layouts (other than the Capcom template)?

NoBonus

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